is there an easy way to duel wield/bow
ChildofBhaal599
Member Posts: 1,781
One thing that continues to annoy me is that i want to duel wield, but it makes using a bow also require going into the inventory and removing the second weapon. I am surprised that it wasn't made easier with enhanced edition, so maybe it is impossible, though I hear you could do this in icewind dale. Anyway, is there anything I don't know of that could make this easier, like hotkeys to remove the second weapon and equip bow? And please overhaul, if it can be done, include it in the next update.
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But these are all tweaks that will likely never get changed. Really, that's fine. Every engine will have its limitations and omissions.
I would also LOVE to see a spear-and-shield / javelin-and-shield functionality be made possible. It would enhance the functionality of spears, which I currently never use. And it would not be imbalancing, given that spears are already gimped damage-wise compared to other options.
Dual wielding a bow? Um????
:::Wonders how you would hold two bows AND pull the strings on them?:::::
(it's a joke)
Suppose I have a bow equipped, and want to switch to sword and shield. I can pause the game, take the bow down, and put the sword and shield up, with no loss or detriment. The feature request is simply that this cumbersome process, which can be achieved in several steps, be achievable in one.
And herein lies the flaw with the argument @subtledoctor advances. While I agree entirely that you SHOULDN'T be able to switch on the fly, in combat, at least without some kind of penalty, the fact is the game rules/engine already say that you CAN.
If the game already lets the player do something, then they should be able to do it with minimal fuss/inconvenience. Otherwise, if it's not intended, they should not allow the player to do it at all.
The fact is, that is clearly something that is intended to be permissible for the player (regardless of the gameplay effects on the viability of certain weapon styles). It can be seen most clearly when trying to change armour mid-battle, the game will not allow it. If that was possible, the game could well have prohibited equipping ranged weapons in combat - but it doesn't.
@atcDave - I agree with your assessment, though to be fair; in PnP the round is 'Supposed' to be 1 minute. In reality it lasts as long as it takes all of the players to roll dice (including the DM for monsters of course).
At the end of the day, I 'think' that the reason it was never 'Fixed' in BG was because the intent is to be tactical. I imagine that the developers figure that the level of inconvenience (which does exist) is on the small side of things since you are likely to be pausing a lot in games anyway. Not to say it shouldn't be fixed, just that it is pretty low on the 'needs' list.
Spyder I remember single PNP rounds going over an hour with a lot of players and enemies in a high level game. Even worse in a long running game, each player may have multiple characters. I remember one such, we had all started with two PCs (only three players when the game started, so the DM felt we needed more characters), and after several years I had three henchmen, one spouse, and two adult children in my "party" alone; one night we had eight players, and went up against a small army. Tons of fun, but we were playing until seven AM. Ahhhh, the joys of a misspent youth...
Now the computer resolves things for you. In some ways that is better. In others it is worse. Ah, well. Life (and gaming) goes on.
I mean seriously, dave, in 2nd you would change into fullplate in front of an opponent???
Edit: erm, i guess my issues were delt with.
I think it was vanilla BG that allowed swaps of armor during a melee if you were quick on the mouse. THAT's what I was saying was an obvious exploit. I know I've seen games that do allow it; but it is TERRIBLE role playing to change armor in battle, even if a game system allows it.