All you need to do is sling, sling, sling...
Grakkel
Member Posts: 55
Once you get to Baldur's Gate, your back-line, sling-wielders will get an option with slings. The sling +1, which is +1 THAC0 and +1 damage, and the sling of unerring accuracy, which is +2 THAC0, with no damage adjustment. Later in the game, another better sling may be available, but at this point in the game, which would you prefer? A bit more accuracy? Or a bit more damage when you do hit?
- All you need to do is sling, sling, sling...65 votes
- Sling +1: I want to cause a slightly redder welt from the peanut gallery!21.54%
- Sling of Unerring Accuracy: I'm a terrible shot anyhow, I need all the help I can get!70.77%
- Sling of... oh, bother, I'd prefer to kvetch about the limited options in this Manichean duopoly!  7.69%
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Comments
Personally I love me some slings...
On the other hand, +1 damage helps vs enemies with missile resistance.
Hi, Viccy.
This discussion is making me think of the story of David and Goliath.
It's the same thing as skalds and keeping their bardsong bonuses reliably and consistently active.
That means, no easy select all and attack for all the myriad battles with creatures that can be easily handled by your melee team.
It's simply a matter of convenience that every mage needs to have a ranged weapon. I really wish that the 3rd edition use of crossbows for mages were possible in BG, but, alas, the choices are sling, darts, or thrown daggers (expensive, hard to find, and heavy).
I usually go for the darts, imagining that I am throwing minor magical projectiles out of my hands that I can throw almost indefinitely, like a cantrip for 1-3 damage, or else, I imagine that that sling graphic is my wand - it hangs down straight, and looks like a wand if you squint your eyes a bit and imagine it held out horizontally instead of hanging down vertically.
In between your major casts, it just gives you a little non-mana-draining 1-6 damage magical projectile that you can cast for little effort in between the BIG spells.
Although I could make some kind of a fire staff, as there are icons with yellow energy part and also nice magic fire projectile animations. Or using the icon with grey energy part I could make some maybe necromantic staff with projectile animation of some spell like Larloch's minor drain or some other spell animation.
Off course, ignoring colors of those icons and being ok with any projectile animation (arrows have a lot of colors for example), I could add a lot of different colored staffs, I think.