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[(BGEE, BG2) bug] Range of skull trap

CamDawgCamDawg Member, Developer Posts: 3,420
edited August 2012 in Fixed
Skull Trap has range of 20 yards (effectively visual range, 30') per its descript but was using 55' (at level 5) or 15' (other levels):
// skull trap has incorrect range
COPY_EXISTING ~spwi313.spl~ ~override~
READ_LONG 0x64 "abil_off"
READ_SHORT 0x68 "abil_num"
WHILE ("%abil_num%" > 0) BEGIN
SET "abil_num" = ("%abil_num%" - 1)
WRITE_SHORT ("%abil_off%" + 0x0e + (0x28 * "%abil_num%")) 30 // range
END
BUT_ONLY_IF_IT_CHANGES

Post edited by Bhryaen on

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