Werewolf curse not lifting
Loremaster
Member Posts: 212
Current behavior
The werewolf curse is not lifted after killing Mendas/Selaad.
Killing Mendas/Selaad is the way to lift the curse, right, or am I forgetting something? My party members turn into werewolfs even if I kill Mendas/Selaad. This happens after 2 days. I have played through the werewolf island twice and the same thing happened both times. Game update 7.
Expected behavior
The werewolf curse lifts when Mendas/Selaad dies.
The werewolf curse is not lifted after killing Mendas/Selaad.
Killing Mendas/Selaad is the way to lift the curse, right, or am I forgetting something? My party members turn into werewolfs even if I kill Mendas/Selaad. This happens after 2 days. I have played through the werewolf island twice and the same thing happened both times. Game update 7.
Expected behavior
The werewolf curse lifts when Mendas/Selaad dies.
0
Comments
I have no Idea what the issue here is but maybe you could remove the timer with Shadowkeeper as a temporary fix.
After finishing the northern part of the island, I attacked somebody in the village instead of talking to Kaishas. This makes everybody turn werewolfs and start attacking me. Then, I tried to talk to Kaishas, but she just left before any conversation at all occured. From there the story went on as usual; Durley/Deliany and Dradeel, then Kaishas at the ship. The only thing was that I ended up with two sea charts and that Selaad's friend didn't drop a chainmail.
I got the story going without talking to Kaishas and whus thus not affected by lychantrophy at all.
-Mike
When I returned to UB and went to Mendas/Selaad's house to completely finish the quest, I sent in my strongest players (3), who had strength potions, potions of speed, and were each invisible. With these PCs, I attacked and killed both Mendas/Selaad and his bodyguard WHILE THEY WERE BOTH STILL HUMAN. This destroyed the curse, and I was able to proceed to play Durlag's Tower and the rest of BG:EE without a problem. If either of them shape-changed, I just reloaded.
FYI: I had Baldur's knife, the gold sword, and the shape-shifting bastard sword for my three guys.
CLUAConsole:SetGlobal("PLAYERINFECTED","GLOBAL",0)
Would fix it without have to drag Wineskin + EE Keeper out.
-Mike
I have a theory though... Try this and see if it works:
CLUAConsole:SetGlobal("SPRITE_IS_DEADMENDAS3","GLOBAL",1)
-Mike
You've gotta chunk him! Giblets for the giblet lord!
PS - The CLUAConsole worked perfectly. We fixed our game and continued onward today, Durlag's Dungeon lvl 1 and part of 2 today. Poor Yeslik, he's confused about his childhood, he thinks he grew up in a doppelganger invested, trap laden, hell hole.