I thought wild mages worked to harness wild magic on purpose, but Neera just seems to be a bad mage
PugPug
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Right? I thought they sort of knowingly drove with rocket fuel in the gas tank, so to speak.
But Neera talks about having problems with focus and making mistakes, like she just doesn't know the difference between regular unleaded and nitroglycerin.
But Neera talks about having problems with focus and making mistakes, like she just doesn't know the difference between regular unleaded and nitroglycerin.
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Personality-wise, it would make more sense for her to be a Sorcerer, but as @Calmar pointed out, the Wild Mage class allows her to make "mistakes."
just to add to that huge post, the term Wild Mage was initially used by mages who disapproved of Hornung's and other Wild Mages' experiences either because they thought they were too dangerous or believed the Wild Mages had no control on what they were doing. To their despair the Wild Mages actually decided to adopt this name.
That is far from truth. As I mentioned in the other post, high level Wild Mages had a lot of way of controlling their surges, to the point of total immunity. Their enemies were not so lucky when the wild Mage decided to make all magic in the area to go wild
It is like, she knows what she's trying to do, but doesn't always quite find her way there.
BG only took two of the very early spells and didn't introduce the more controlled forms of Wild Magic.
And wild magic had some powerful high lvl spells, wild mage additions mod for bg2 does a fine job adding them to the game.
To me becoming a wild mage is a councious choice. You don't become a wild mage because you can not control your magic or are clumsy at it. You delve into the secrets of the magic and chaos, study even harder than a regular mage and try to make sense of what is seen as pure, uncontrollable chaos to most people. Since it is uncharted territory and a new art, you are bound to make some mistakes somewhere, it is pure chaos after all.