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Is it possible to get another game, not whit baldurs gate name and location, but still in forgoten R

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  • Bobby_SingerBobby_Singer Member Posts: 65
    Meh, you didn't come across as superior. I was probably more defensive than you were superior.

    Us old times referred to versatility as "house rule". lol ;-)

    Just for the record, though it may have been hard to get the books, WotC just re released the 1st ed books in a really nice collector set.

    I have no animosity toward other edition players (though I do against WotC for other reasons), I just come from a circle of gamers that need fewer written rules because we live by the "that sounds good" school of improvisational role playing.

    Plus, I haven't had to spend any money on role-playing games in almost twenty years. :-D
  • FillaFillasonFillaFillason Member Posts: 110
    Well, I ques I got my answer, though it was not what I hoped for. And: im willing to gamle quite some money that most people, lets wager about like the 3/3.5 edition, they can say what they want, making 4 edition was an huge stepp back, and im sure that over 70% of the rpg players would agree whit me, the other would agree whit 2 e beeing best, and perhaps a coulpe of nostalgic would swer to 1e. The recruites from diablo ofcourse like 4 e, but com on. WotlC Should realize that nerds are nostalgic and like what they like,hehe. But ets hope that they manage to make 5 edition gooe enough then.,
  • Jknife187Jknife187 Member Posts: 2

    But has 4e been any sucsess? I havnt read through all the rules, I stopped pritty fast when i saw how "dumbed down" it was become.

    But if the custumors wants 3e, why insist on staying whit the newest when the mass of people think its a bad rules sett..... They could at least let someone use their 3e rules to make games, but then they would never been able to sell games whit 4e,hehe.

    Bro please, run your posts through spellcheck, I'm about to get an aneurysm.
  • FillaFillasonFillaFillason Member Posts: 110
    LOL! Ok, I might start doing that. You are the second to get hang up in my spelling.

    4e hasn't been any sucsess i belive, because the "old" players didn't like it beeing dumbed down as mutch as it did. It's silly imo, but i fear they have focus on an larger crowd of customers, as sad as it is. So they make another edition, trying to bring all the players under 1 edition. arg. This will never work
  • Bobby_SingerBobby_Singer Member Posts: 65
    But from what I understand, they aren't trying to bring all players under 1st edition. What they are trying to do is make the game relevant to players of all editions. I haven't seen anything concrete, but it seems like they are creating a base system that will have a bunch of optional rules that you can pick and choose from to make the game your own, and one that all D&D gamers can get what they want out of it.

    Trying to make it everything for everyone? Like I said before, I dubious about the whole thing.
  • ElectricMonkElectricMonk Member Posts: 599
    All I had heard/read about 5th was people mentioning that it was going to attempt to bring those that prefer the older editions back into the fold, I suppose it's unsurprising that this will be accomplished with an attempt to get as much business as possible be expanding their target market to include everyone. Allowing full customization just adds complications as far as I can tell. The way to appease the players that are still playing the old systems as well as new players is to make a new, balanced system that incorporates the lessens learned in the previous systems into a new one, not to just add all the options from all the systems as optional components. Well, I'm now quite dubious about the project myself, but I'll wait and see what comes of it. At least a system that includes options reflecting many editions will add some freedom to making CRPGs with the new edition.
  • Bobby_SingerBobby_Singer Member Posts: 65
    Another problem for WotC with 5e is that they have two potentially conflicting money making strategies. Its no secret that WotC is very high on marketing miniatures, but it is also no big secret that 1e and 2e had very little emphasis on minis. I've gamed 1e and 2e in more than a couple of different cities, and no one ever used minis. The game is far more tactical now than it was twenty years ago, so WotC is going to have to decide whether or not that want the old school players back or maintain a strong identity with miniatures, because if they do the second, its going to be hard to bring the first back into the fold, imho.
  • AranneasAranneas Member Posts: 282
    I don't know that's really the right way to look at it. 1E was born from a miniatures game to begin with, after all, wasn't it? It's just that aspect of the gameplay got refined a lot more as time went on. Everything else got fleshed out too, though. That's why we have such legions of 2e splats and 3e settings/expansions.
  • shout27shout27 Member Posts: 89
    Meh, I actually like 2nd ed the best. 3rd and later were versatile but they cut the essence out of the game IMO, 3rd was the 'for children' version and 4th is the table-top video game. 5th looks like it's only going to piss me off as it continues in that vein, but Wizards itself seems to be earning my ire with their appearance IMO of an "It's my ball and you play with it the way we say or not at all" attitude when it comes to stuff based on DnD.

    The only real example that I have of such is their refusal to renew the ADnD license for Hackmaster and forcing those guys to redevelop their system just as it was starting to catch on. Otherwise, I can only speculate on their requirements for putting their logo on any game. I can say right now that if PS:T or BG3 were released with anything but 2nd ed rules, I wouldn't buy them.
  • Bobby_SingerBobby_Singer Member Posts: 65
    Aranneas said:

    I don't know that's really the right way to look at it. 1E was born from a miniatures game to begin with, after all, wasn't it? It's just that aspect of the gameplay got refined a lot more as time went on. Everything else got fleshed out too, though.

    Ah, the ancient ones. ;-) Its true that the earliest form, its embryo stage, it was a miniatures game named Chainmail (which was based on another game by a guy named Perren or something but I don't know much about that.) But by 1979 when the hard bound Advanced Dungeons and Dragons came out, a total of three pages out of more than 300 were dedicated to minis. I think a telling sentence is an introduction to minis which states "The special figures cast for Advance Dungeons and Dragonsadd color to play and make refereeing easier." By that early date, the emphasis was already gone.

    That's not to say they didn't try to interject minis again. There were a few attempts at large scale battles when TSR released Battlesystem in 1985 (?) or so, but most of the adventures by that point (and if you go back and read some of the classic modules printed during this time, you'll agree) that the emphasis was firmly on the pen and paper and imagination and less on the minis (and that isn't any kind of shot at minis, its just a way of differentiating).

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