How should characters gain experience points?
Alexisisinneed
Member Posts: 470
From what I know the experience gain by the party is split up with the character on the top of the list receiving the most. I was wondering what you think of this? Should it be the same as it is or should everyone get the equal amount of experience points. I personally enjoy the way the experience points is divided though I wish bg:ee would give out quest points like in Bg2, but I'm sure there's a reason for the that.
- How should characters gain experience points?44 votes
- Keep it as the same61.36%
- All characters should recieve the same amount of experience points29.55%
- Other (Feel free to explain)  9.09%
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Comments
I guess it would make sense if everyone got some minor XP for class-specific things, i.e. trap disarming XP would always go to the thief, healing XP to the cleric or something. But I don't really see a need to change this.
The current system is the best.
they had two choices : either you give 2xp to 1rst character/ Charname and one to the others, and not giving the last xp point to anybody (or until enough more xp is gained for 1xp more).
However, I do feel that character specific jobs such as scribing scrolls and removing traps should only give XP to the character performing the action. In what way would Minsc gain any sort of knowledge or experience from Xan scribing a spell into his spell book? None that I can see. Combat? Sure. completing quests? Absolutely. But no one should gain XP wise from a successful lock pick other than the thief who picked the lock. IMHO.
1) Experience is effectively given one point at a time, rotating between each character for each point. When all experience for an event has been rewarded, the next character in line will be the first to get experience the next time.
2) Fractional amounts of experience are recorded by the game but not shown.
Let's have an example using a party of four: CharA, CharB, CharC, CharD
The party completes a quest and is rewarded 6 XP. They then kill a Kobold worth 7 XP.
1) Experience is divided up by giving points in rotation until there is no more XP left to give.
For the quest: A gets 2 points, B gets 2 points, C gets 1 point, D gets 1 point.
For the Kobold: C gets 2 points, D gets 2 points, A gets 2 points, B gets 1 point.
For a total of: A - 4, B - 3, C - 3, D - 3
2) Experience is divided up evenly giving fractional experience it cannot be divided into exact integer amounts:
For the quest: They all gain 1.5 points.
For the Kobold: They all gain 1.75 points.
For a total of: All - 3.25 each
EDIT: Assuming it doesn't already work in one of these ways already.
The only problem I have with this, is that fractional XP is deleted. So when I was battling Kobolds with a six person party, my triple class PC, even in the lead position, was getting zero experience. I sure didn't spend much time in the Neshkell mines...