Why do thieves receive the "Use Any Item Skill" UAI
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Why not ?
They are the jacks-of-all trades and have to learn a lot from other bits just to make ends meet.
That's the reason they get the UseAnyItem HLA. Because they specialize less, but get wider variety of skills ... and items. 3rd edition and upwards rewarded thief with a lot more skill points than other classes. In BG1, they are the only ones to be able to pick locks and disarm traps. And backstab.
Bards are similar, just that they focus less on actual thievery and dabble more into magic.
...and besides. I would say, that it's to try to give them some more power to be able to keep up with Mages. (Who get 9-10th level spells and shit). Warriors get Whirlwinds, Thieves UAI and Spike trap.
I think you're right. It could be time to transfer the Use Any Item ability to the Bard. I think that the thief because of his other abilities is already essential to the game. However, I notice that there no longer seems to be an Intelligence level requirement for thieves when you roll up. How about retaining the UAI ability but only for thieves with INT above15 or 16. It makes some sense. I know a number of players sometimes enjoy running a thief solo, and taking away UAI altogether could really affect their experience.
As mentioned, thieves are adaptable.
I think you'd be better of asking why bards suddenly get awesome trap HLAs whereas they have never dealt with one. (Being on the receiving end of a trap does not count!)
1. Thieves are adapt in using devises, such as traps and locks. I guess the devs started from this this when they developed the HLAs.
2. The devs was probably in a rush to finish ToB in time. This means they didn’t have time to develop the HLAs properly.
I like HLAs as they allow characters to develop at a stage where levels do not matter as much as with lower levels. Although, I think the whole HLA system needs an overhaul as some HLAs fits awkwardly to some classes. Alchemy and scribe scrolls fit mages and priests better than rouges and, as said by @lunar, the trap abilities does not rime well with bards. I think there should be some more abilities tied to the classes and kits, separating themselves from each other. We can hope the devs addresses the HLAs in BG II.
In my games they just use the kit sort a left over, that the rest of the team cant use due to lack of slots. Wands, scrolls and magic items all sort of come under this category.
Think about it...
UAI lets a thief use any weapon in the game... But really they still want the one that does the most backstab damage... Honest... (Which will still be somekind of staff a thief can use...)
Bard
Use any Item
Write scroll
Magic flute
Enhanced bard song
Both
Create Potion
(improved) Evasion
Rogue
Special traps
Assassination
Crippling stike