[request] Player independancy in multyplayer mode
Aeltas
Member Posts: 2
Hi to everyone !
My request to our favourite developers has to do with characters freedom of action. Well, I once tried to play in the original multiplayer mode in BG2 and there was one thing that my gamers pals and I, couldn't get used to :
-YOU MUST GATHER YOUR PARTY BEFORE TO VENTURING FORTH- :-D
http://www.youtube.com/watch?v=mXOpjgYMISw&feature=related
It is not that we didn't like the catchphrase, but it is that we repeatedly dreamed to change what it imply. For instance would it be possible to implement an option in which each player could go independently into another game zone ???
My request to our favourite developers has to do with characters freedom of action. Well, I once tried to play in the original multiplayer mode in BG2 and there was one thing that my gamers pals and I, couldn't get used to :
-YOU MUST GATHER YOUR PARTY BEFORE TO VENTURING FORTH- :-D
http://www.youtube.com/watch?v=mXOpjgYMISw&feature=related
It is not that we didn't like the catchphrase, but it is that we repeatedly dreamed to change what it imply. For instance would it be possible to implement an option in which each player could go independently into another game zone ???
3
Comments
Although having multiple multiplayer parties would be kind of cool (for example, one party goes to do the Nashkel mines as the other happy gathers dandelions in Larswood.... and gets slaughtered by Black Talon Mercs)
But between areas with 0 hours yes I don't mind AT ALL !
Players should be able to transition alone to areas inside areas. It makes sense for the group's invisible non-dectable scpout to be able to enter a cave alone, for instance so the he can report what is inside to the group. Having the entire group together in situations like this completly defeats the purpose of having a scout.