Removing Delay from Spellcasting with Shadowkeeper
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So I've always wanted a mage that could cast non-stop ever since seeing Irenicus blow up everyone in SofA. I used to just make the level 9 spell "Improved Alacrity" permanent on my mage, but they have replaced that spell in this game. This method simply makes the level 2 spell "Dae'Ragh's Mental Agility" permanent on your character. Undoing this effect is beyond me, so I just used Neera as a tutorial example, as my character has it already.
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Presteps: a. Get shadowkeeper to work for enhanced edition. I followed this: http://forum.baldursgate.com/discussion/8798/heres-how-to-get-shadowkeeper-working
b. On your game, get your mage/cleric/druid/bard/ect. to cast any sort of defensive spell on himself/herself; it doesn't matter which one. In my case, Neera had cast the level 1 mage spell "Armour" on herself. Then, save with the effect still active.
1. Open your file with Shadow Keeper
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2. Go to the "Affects" tab on Shadowkeeper. Here, so long as you did prestep "b", you will have a number of affects already present.
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3. Select any of the effects and click the "Duplicate" button on the bottom. The duplicated effect will be listed last, as depicted in the red oval below.
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4. With the duplicated effect selected, press "Edit." It will bring up a screen that looks more or less like this.
Note: the actual figures at this point do not matter, so don't panic if these values are not the same as yours.
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5. We must edit the values in the red box depicted above to look like this:
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6. Alright. Press "Ok" and save your file. Now you have a beefed up caster.
_______________________________________________________________________________________________________________
Presteps: a. Get shadowkeeper to work for enhanced edition. I followed this: http://forum.baldursgate.com/discussion/8798/heres-how-to-get-shadowkeeper-working
b. On your game, get your mage/cleric/druid/bard/ect. to cast any sort of defensive spell on himself/herself; it doesn't matter which one. In my case, Neera had cast the level 1 mage spell "Armour" on herself. Then, save with the effect still active.
1. Open your file with Shadow Keeper
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2. Go to the "Affects" tab on Shadowkeeper. Here, so long as you did prestep "b", you will have a number of affects already present.

3. Select any of the effects and click the "Duplicate" button on the bottom. The duplicated effect will be listed last, as depicted in the red oval below.
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4. With the duplicated effect selected, press "Edit." It will bring up a screen that looks more or less like this.
Note: the actual figures at this point do not matter, so don't panic if these values are not the same as yours.
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5. We must edit the values in the red box depicted above to look like this:
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6. Alright. Press "Ok" and save your file. Now you have a beefed up caster.
Post edited by j_Locke on
6
Comments
It always annoyed me that you had to wait those 6 seconds to cast another spell anyway. Now playing a wizards is much more fun
I created a wiki page here with instructions for anyone that wants to help. Any items added will help improve EE Keeper
A bit of tinkering turned out that use any item has the following code which never seems to be included in any such lists.
0x0000012E
0
1
0x00000009
6
100
0x00000001