I prefer her with the female mage skin since her life as a thief has largely ended in BG2EE and her new life as a mage had already begun by (at least) the game's start — and continues to grow. At least, I made that skin switch in BGEE when I dualed her to mage. It's like a new career for her, and I think the skin needs to reflect that. That's how I see it.
In fact, that would be kind of cool, really ... to give players the option to keep/replace the skin of the human who is being dualed. Wowee!
I also use the Gate/Shadowkeeper to give her the mage model. And then I give her robe of the good archmagi (CLCK19 - the special one that can't be taken off) so that she gets the hood and still feels like a thief. But whether it should be a default in the game is questionable. If most people would agree with that change than OK, but I don't mind changing it myself for my game with the keeper if people prefer it to stay as it is.
However, I think NPC default colors should match portrait colors, and in Imoen's case it (major clothing color) doesn't (after the latest patch that changed it to NOT match portrait colors). If someone wanted blue clothed Imoen, he could change her clothing color to blue, and even use image editor to change her portrait to also wear blue, but the game's default coloring should be exactly as it is in the NPC's portrait.
I don't understand why they didn't make it that way, or at least changed portraits to look like the new NPC colors if they intentionally wanted to change the colors they didn't like.
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In fact, that would be kind of cool, really ... to give players the option to keep/replace the skin of the human who is being dualed. Wowee!
However, I think NPC default colors should match portrait colors, and in Imoen's case it (major clothing color) doesn't (after the latest patch that changed it to NOT match portrait colors). If someone wanted blue clothed Imoen, he could change her clothing color to blue, and even use image editor to change her portrait to also wear blue, but the game's default coloring should be exactly as it is in the NPC's portrait.
I don't understand why they didn't make it that way, or at least changed portraits to look like the new NPC colors if they intentionally wanted to change the colors they didn't like.