@Senash - LOL. When I used to play PnP (WAY BACK before they created rocks), I had this wizard who took to calling the party Dwarf Fighter 'Bagage carrier'. We had lots of fun with that.
Arcane caster. I always prefer to have two of them. One as an offensive caster, and one as a support, who deals with buffs and CC spells. When I'm not playing a caster myself, I usually have Edwin or Quayle on offense (depending on party alignment) and Xan on support for BG1. For BG2 it's Aerie or Edwin on offense (depending on party alignment) and Jan on support. Of course sometimes I just throw party composition to the wind, recruit a party composed of nothing but arcane casters with at least one that's a multiclass cleric and my strategy changes to something along the lines of "okay now everyone cast magic missile on the same guy at the same time LETS DO THIS"
Give me a good arcane controller any day. They run the party low level and even moreso at high level. Forget the nukes!!! Well placed controller spells make a healer's job easier. The warrior gets to stab sleeping enemies to death. Although I'd say in bg a thief is he 2nd most important. Of course I could just max find trap and open lock quickly then dual class....:)
By divine caster I pretty much mean a druid. Mass heals and crowd control from Call Woodland Being, neuter enemies with insect plague and whatever else your specific build can bring to the table makes the druid the most powerful class in BG:EE by a fair margin and easily capable of being very decisive in any battle.
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