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Life after IWD

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  • Stargazer5781Stargazer5781 Member Posts: 183
    I'm in love with the IWD series for a lot of the same reasons. Everyone here's given great recommendations, but I also recommend trying out some mods. They can make the game new again.

    http://www.sorcerers.net/Games/IWD/index_mods.php
    http://modlist.pocketplane.net/index.php?ax=list&cat_id=13

    I especially loved the NPC mod.
    http://www.pocketplane.net/mambo/index.php?option=com_content&task=blogcategory&id=174&Itemid=122

  • CoM_SolaufeinCoM_Solaufein Member Posts: 2,606
    The only mod you need is Auril's Bane: http://www.baldursgatemods.com/forums/index.php?board=23.0
  • CamDawgCamDawg Member, Developer Posts: 3,438
    SP really needs to update their mod pages. That's a solid list... for 2001.

    The only mod you need is Auril's Bane: http://www.baldursgatemods.com/forums/index.php?board=23.0

    Auril's Bane desperately needs to be modernized.

    If you are interested in modding IWD, I've written a short install/order guide that covers all the major IWD mods.
  • BrytheTheRogueBrytheTheRogue Member Posts: 15
    Ummm.... Like I said, newish to this whole ordeal by myself so be gentle with me.
    But what in the nine hells is a mod?
  • EntropyXIIEntropyXII Member Posts: 656
    A mod is a fan-made addition to the game. Relatively easy to install and some can be excellently made and very well done. Others... not so much. New quests, items, NPC's etc
  • rdarkenrdarken Member Posts: 660
    I just started a vanilla IWD run... Are the mods really that much better?
  • ImperatorImperator Member Posts: 154
    Just started a run with BG2 conversion mod, added NPCs (didn't use them though, maybe next time), fixpacks and restored content. My elven archer with 5 bips in long bow is a killing machine. And the rest aren't too shabby either. A slight bug maybe, but my mage-thief could choose 7 level 1 spells during creation.
  • BrytheTheRogueBrytheTheRogue Member Posts: 15

    A mod is a fan-made addition to the game. Relatively easy to install and some can be excellently made and very well done. Others... not so much. New quests, items, NPC's etc

    That sounds amazing. I have been in the dark ages I suppose!
  • CamDawgCamDawg Member, Developer Posts: 3,438
    And to pimp my own guide again, it's a good roundup and order for IWD mods.
  • MoomintrollMoomintroll Member Posts: 1,498
    image
  • scriverscriver Member Posts: 2,072

    A mod is a fan-made addition to the game. Relatively easy to install and some can be excellently made and very well done. Others... not so much. New quests, items, NPC's etc

    That sounds amazing. I have been in the dark ages I suppose!
    Also "mod" is short for modification. Which I don't know why one wouldn't mention when explaining what it is, since the word itself makes for a pretty good explanation of the concept :P
  • Wikkid_SuhnWikkid_Suhn Member Posts: 136
    @CamDawg I thought by "pimp" you meant that you updated it. You just... linked it again, didn't ya.

  • CamDawgCamDawg Member, Developer Posts: 3,438

    @CamDawg I thought by "pimp" you meant that you updated it. You just... linked it again, didn't ya.

    Sadly, there's not nearly the interest in modding IWD as there is in BG2, so there's generally not a lot to update.
  • BrytheTheRogueBrytheTheRogue Member Posts: 15
    scriver said:

    A mod is a fan-made addition to the game. Relatively easy to install and some can be excellently made and very well done. Others... not so much. New quests, items, NPC's etc

    That sounds amazing. I have been in the dark ages I suppose!
    Also "mod" is short for modification. Which I don't know why one wouldn't mention when explaining what it is, since the word itself makes for a pretty good explanation of the concept :P
    I might be a nerd, but I am also a natural blonde so I still would've needed an explanation! :p
  • Wikkid_SuhnWikkid_Suhn Member Posts: 136
    @EntropyXII I checked out the gameplay video on Shadowrun Returns--it looks pretty cool! I may have to get a copy, though my semester starts right about then...
  • CamDawgCamDawg Member, Developer Posts: 3,438
    Oh, and thanks for the new avatar @Moomintroll. :)
  • Wikkid_SuhnWikkid_Suhn Member Posts: 136
    CamDawg said:

    And to pimp my own guide again, it's a good roundup and order for IWD mods.

    I went through your modlist. The mods you made were flawless, but I ran into the following issues:

    1PP Animation Fixes: installation gives me the error "Executable appears to be incompatible." I tried various compatibility modes and installing after other mods, but no luck!

    1PP Productions: the download file is not available, Erephine took it down because it was reported broken.

    Widescreen Mod: never works for me.

    Also, the working link for the Auril's Bane Download is: http://www.baldursgatemods.com/forums/index.php?action=downloads;sa=view;down=21


    Barring that, I installed:

    1. Auril's Bane (skipped Grog's fixpack)
    2. IWD Fixpack
    3. Improved BAMs
    4. High Quality Music
    5. Unfinished Business
    6. Icewind Dale NPCs
    7. Tweak Pack

    I started the game up and it seems to be working okay. Thanks!
  • CalmarCalmar Member Posts: 688
    Not an entirely different thing, but do you know the Trials of the Luremaster add-on to Heart of Winter?

    http://www.sorcerers.net/Games/IWD/how_exp.php
  • scriverscriver Member Posts: 2,072
    @Wikkid_Suhn -
    You have to run the 1pp for ID installer three times for it to install correctly, once for each part. If you just try to install all three parts without closing weidu in between it will give you an error (Iirc the one you got).
  • Wikkid_SuhnWikkid_Suhn Member Posts: 136
    @scriver

    How awesomely inconvenient! I never came across anything mentioning this in my research, so it looks like I'm stuck with what I got. Thanks for the information.
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