Was it worth it? No.
scrawnypaws
Member Posts: 11
I've played BG series back in the 90s and retain fondest memories of it. I've even joined Bioware in 2005 (I worked on games since 2002, apart from matte work in films).
I bought BG/EE driven by nostalgia and - I won't hide it - all the hype. I've played it thru' and ...Bugs and perf issues aside, this wasn't the game I remembered. Sort of dumbed down, softened? Maybe.
Dorn is a cool character, sure, BUT the presence of someone with his stats and a +2 weapon seriously changes the balance of the game, especially at the beginning. Other new characters are a joke. The new locations are simply atrocious. Even in 1998 I'd be ashamed to show such stuff to people. But what do I know, right?
And plz, don't even start me on bugs...
What a bummer, but then...
I went to GOG site and got both games for the same $20. DL'd all good free stuff developed by enthusiasts and OMG! The charm was back. The game ran smoothly, it had new characters that did fit and THANKS to those heroes I could play it on my (hmm, aw shucks--) Wacom 24HD tablet and it looked...oh yeah, it looked GREAT!
Do hear me? No Beamdog, and still it feels, works and looks GREAT.
Now, I look forward to playing BGT all the way thru' as an evil sorcerer, then as a thief, then...well, you get the drift.
So, was that inept rehash ( a butchery, more like) worth my hard earned money? No.
Have a good day. Thanks.
I bought BG/EE driven by nostalgia and - I won't hide it - all the hype. I've played it thru' and ...Bugs and perf issues aside, this wasn't the game I remembered. Sort of dumbed down, softened? Maybe.
Dorn is a cool character, sure, BUT the presence of someone with his stats and a +2 weapon seriously changes the balance of the game, especially at the beginning. Other new characters are a joke. The new locations are simply atrocious. Even in 1998 I'd be ashamed to show such stuff to people. But what do I know, right?
And plz, don't even start me on bugs...
What a bummer, but then...
I went to GOG site and got both games for the same $20. DL'd all good free stuff developed by enthusiasts and OMG! The charm was back. The game ran smoothly, it had new characters that did fit and THANKS to those heroes I could play it on my (hmm, aw shucks--) Wacom 24HD tablet and it looked...oh yeah, it looked GREAT!
Do hear me? No Beamdog, and still it feels, works and looks GREAT.
Now, I look forward to playing BGT all the way thru' as an evil sorcerer, then as a thief, then...well, you get the drift.
So, was that inept rehash ( a butchery, more like) worth my hard earned money? No.
Have a good day. Thanks.
Post edited by Metalloman on
-18
This discussion has been closed.
Comments
Also Dorn is hardly overpowered I say but as the first half orc npc is a bit conspicuous in that he hits so hard. This is balanced in that he lacks hit points and needs more support than some npcs, uses a two handed weapon and lacks apr, ... and is evil so will be passed over by many heroes. And by the way, everyone knows you can have at least 3 +2 weapons before and around the time you get Dorn in the party ...
The new areas well I've only seen Neera's and it is a little lackluster perhaps but it's low level and I wouldn't exactly call it embarrassing. The red wizards seem spot on in the vibe of BG and the final fight in the cave is no picnic especially with SCS installed ah well.
Actually i'm kind of offended you called BG:EE a rehash and a butchery ... but to each his own. I go back to modded bg2 to test out character and party builds and it's just F*****G ghetto in comparisson to bg:ee.
But as this game gets new patches i'm going to sit and wait on this one. I might still end up liking it alot better after it's got patched on a few of it's problems.
But i can't thank them enough for this forum . Even though i might not be too happy about the game, them creating this forum and having so many people joining with the same interest that i do, enjoying and dicussing about a game that should have been dead but with an amazing community still lives. So for that, cheers beamdog.
To love the original game while being so disdainful of BGEE and its makers is unobjective. Why the prejudice, I could only speculate on, so I won't.
Looks like the OP is blaming Beamdog for his/her own impatience. He/she could have bought the game on Steam for 50% off 3 months ago, and 40% off from Beamdog a few weeks ago. Which pretty well would have eliminated the overall cost of both games if that was indeed the problem.
Looking at what some of the mods can do, like the BG1 NPC mod, and the BG1 UB mod, it feels like BGEE was just an attempt to get BG to run on mobile devices with some new content added and a lot of new bugs introduced. I mean even playing a heavy modded BGT version of the game has less bugs and at least a working journal. How hard can it be to make the journal do what it must?
And to all the posters who reported the OP for abuse, seriously? Since when is just speaking once mind about something you paid for and comparing that to something that others made for free abuse?
If you want to be critical of the game you can be, but when in your first and only post you call the development team inept you are just flaming.
BG1 has always been a more shallow and threadbare experience, and thanks to the contractual restrictions, I already knew BG:EE would follow suit: Dorn's entire contribution to the game is a handful of exchanges and two fights in pre-existing locations. Baeloth offers even less. From a purely objective standpoint, there's no qualitative difference between BG:EE and BGT (especially since the latter can be modded to improve existing content, which is something the EE just couldn't do). Bug-fixes aren't enough of a justification, particularly when every new patch seemed to introduce yet more issues.
But I never perceived BG:EE as anything more than a prelude, a teaser. The real prize was BG2:EE - we've all heard about how the script has doubled in size, and how the new NPCs all have deep and involved storylines, and that all sounded great. I bought the first game largely to support Beamdog's initiative (which means the joke's on me at the moment, but that's another matter).
So no, BG:EE - taken on its own merits - wasn't worth it. In a broader context, though, it might be someday: if certain mods are adapted, if the next patch fixes outstanding issues, if BG2:EE is ever released, the EEs could theoretically become the definitive version of the games. Right now, though? I couldn't in good conscience recommend BG:EE over the originals.
1) Rapid loading
2) Zoom and wide screen
3) Neera, until she trashes the party
It's like going to heaven a second time.
BGT?
1. The entire series in one consistent playthrough (BG1/TotSC/BG2/ToB), with tome stats carrying over for returning NPCs.
2. Widescreen mod
3. BG1NPC (Imoen asks Edwin for magic lessons! Safana flirts with Khalid! Minsc tries to convince Xan to pet Boo!)
As for BG:EE mods, I direct you to @Kaeloree's comment here, specifically:
Speaking from my perspective as a modder, there's not a lot Beamdog can do about BGEE: because most BG1 mods are for BGT or TuTu, they use BGT and TuTu's necessarily differentiated file names and are coded to deal with the quirks thereof. ... To be clear, cross-platform compatibility with BGEE is no harder than making a mod compatible with both BGT and TuTu. It's just that nobody wants to spend the time to make their mod cross-platform-compatible; unfortunately, there's not a lot Beamdog can do there.
It will be up to each individual modder to decide whether or not they want to adapt their own mods to BG:EE, and many of them may choose not to. BG:EE may someday have a pool of mods to choose from, but BG1's/BGT's will be larger by far.
The question "Was it worth it?". To me it was. I have BG1 in my closet with several discs. I haven't played it for years. Buy BGEE, install. Looks great, loads great, plays good. Set to go.
My opinion is that, yes, BG:EE is a bit disappointing. But I find it disappointing compared to BG1 Vanilla ... I can't even BEGIN to understand how someone could possibly find it disappointing compared to BGT or TuTu, because BG:EE IS JUST A MORE PROFESSIONAL VERSION OF BGT/TUTU.
So comparing a new product that is still a subject of polishing and enhancing, with a product that has a good decade of polishing and enhancing behind it, is a little off I think. BG vanilla and BGT etc. won't get any better. BG:EE will. So you just need to wait a little longer to make a fair comparison.
Plus, I can now play on iPad which is nice.
A lot of the mod creators moved on, the mods were made when BG and BG2 were still very hot items. Look I really hope it does well, but personally I don't think it will. There has already been so much negative issues with it.
However, one huge advantage of EEs over vanilla versions is an increased mod-friendliness. Devs tapping into source code, bunch of externalizations, new opcodes... that's something no modder could do. So I dare to say that, in time, EEs are definitely going to dominate the modding scene.
The core issue is very simple. The vendor promised (for those in doubt - plz, go review devs statements prior to release) certain added value worth $20 (it doesn't matter whether 20 bucks is a peanuts money for somebody - money is money).
This value can be reviewed - just like in any company's boardroom - by objective criteria. This was the target, these were the benchmarks, this is the deliverable and this is where and by these many points it comes short. Feature by feature. And the X number of promises=100%. Y number of fails=Z%. How much is left of the original 100? Make your call.
Then, if one still WANTS to forgive the shortcomings and LOVE the vendor - go ahead. But le't not confuse these two totally different issues.
They didn't say "hey, we're gonna break some critical features of the original game like multi-player, release half-baked product and then take our sweet time weeding out bugs that shouldn't have been there to start with. So, CAVEAT EMPTOR." If they did, I'd have no problem with that, it would have been my risk.
What does the product do that the BGT doesn't? Zoom in?
I look at the original cutscenes - yes, they are naive and primitive. It's 1998, 3DS Max, what do you expect? But it's an honest work.
The new cutscemes - oh Lord, any kid (I'm an old guy) who has just laid his/her hands on a Flash-based app could do better. What irks me is the total lack of professionalism and respect for the consumer. It feels like "hey, those nerds (wink-nudge), they'd swallow ANYTHING" was in the air a the time.
A look at the char. icon pack - goodness me. Again, the old ones are somewhat naive. But one can see they were done with plenty of love and care. The new ones are...just sloppy.
It's a sub-standard project and its sloppiness is an insult to a professional eye.
Thanks again.
If people feel the NPCs are not a fit with the original cast, no one is forcing you to take them. Leave them be and the game will go on without them.
I understand criticism, but I'm getting to feel that with the sheer aggressiveness with which you're pursuing this "Something is rotten in Denmark." I think we should all leave you be. I'm off this thread.
If they can live up to their promises with regards to multiplayer and bg2:ee I don't even think this conversation happens.
Curse having to wait till July or something for new info ;D
I can understand people saying it's not worth the money though, especially if you already have Tutu/BGT installed, for exactly the same reason as above.
For me though, it was worth it. I have all the original games on CD but it takes forever to install everything. Since the average BG player is probably about 25-35, I'm assuming that most people here make $20 or more an hour. Looking at it that way, EE isn't a bad deal. Pay $20 to not have to waste hours (which was how long it took me to install BGT the first time) of my valuable free time doing something that is a complete chore and has nothing to do with actually playing a game? Sounds good to me.