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Minsc as a tank

HeindrichHeindrich Member, Moderator Posts: 2,959
I have seen various people say that Minsc is a good front-line fighter, whereas Khalid is better off as an archer...

However in my own game thus far, I have used Khalid as my front-line fighter and Minsc as the archer because:

1) Minsc has great strength, but low Constitution (thus hp), and cannot take as many hits as Khalid.
2) Minsc is not a Fighter like Khalid, so cannot specialise purely on long swords.

So when people say Minsc can be a 'front-line fighter', do they mean that in a tanking sense? And if they do... how and why is he better at it than Khalid?

Bear in mind I am sticking to Canon NPCs, so cannot use Kagain or somebody else to tank incoming damage instead.
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Comments

  • atcDaveatcDave Member Posts: 2,402
    I think Minsc is a better tank for two main reasons; first is his strength. He gets excellent plusses to hit and damage from that strength, and using his two handed sword he does significant damage. He has FAR more hitting power than Khalid. In the "best defense is a good offense" school of tactics Minsc will reduce opponents to chunks long before Khalid, and consequently will take fewer hits.
    The second thing is morale. Khalid is more prone to panic when injured. That can really make a mess of your planned tactics when one one of your tanks runs off screaming.

    But that said, many players do like Khalid as a tank. Its usually what I use him for, until I forget him in a house in Neshkel somewhere...
  • WispWisp Member Posts: 1,102
    Regarding strength, bear in mind that the damage bonus from using a composite longbow (requiring at least 18 STR) is +2, but the melee damage bonus from 18/93 STR is +5.
  • HeindrichHeindrich Member, Moderator Posts: 2,959
    edited July 2013
    atcDave said:

    I think Minsc is a better tank for two main reasons; first is his strength. He gets excellent plusses to hit and damage from that strength, and using his two handed sword he does significant damage. He has FAR more hitting power than Khalid. In the "best defense is a good offense" school of tactics Minsc will reduce opponents to chunks long before Khalid, and consequently will take fewer hits.
    The second thing is morale. Khalid is more prone to panic when injured. That can really make a mess of your planned tactics when one one of your tanks runs off screaming.

    But that said, many players do like Khalid as a tank. Its usually what I use him for, until I forget him in a house in Neshkel somewhere...

    lol poor Khalid...

    I just got myself BG 1 EE, since it is very cheap from Steam right now, and considering restarting my quest with EE. Now that I know the mechanics much better, I can hopefully make a 'minimum reloads' play-through without using cheesy tactics like in my Vanilla play through. Namely using Algernon's Cloak to cheese early battles that I couldn't otherwise win, and using the gold trick with Firebead. (Incidentally, I'm doing quite well there, but may have messed up Imoen's thief skills as she can only achieve 80 or 85 for detect/disarm traps, which apparently means Durlag's Tower will be a major pain.)

    Back to original topic... I noticed that in EE, u can apparently stay paused whilst looking through your inventory... does that not make single-handed weapons better, as u can have sword and bow, and swap to shield when enemy gets close? Then again, I suppose that'd be considered cheesy and unrealistic even if u can do it.
  • WispWisp Member Posts: 1,102


    Back to original topic... I noticed that in EE, u can apparently stay paused whilst looking through your inventory... does that not make single-handed weapons better, as u can have sword and bow, and swap to shield when enemy gets close? Then again, I suppose that'd be considered cheesy and unrealistic even if u can do it.

    It's possible to do that, yes. Do it enough times and it also couldn't be more tedious and annoying.
  • atcDaveatcDave Member Posts: 2,402
    I'm not sure what you're seeing with Imoen's thief skills, I still get her up to 100 on both.
  • HeindrichHeindrich Member, Moderator Posts: 2,959
    atcDave said:

    I'm not sure what you're seeing with Imoen's thief skills, I still get her up to 100 on both.

    As far as I know, u only get 20pts of thief skills per level, unfortunately when I was a total noob I put points in pick-pocketing and lock picking to make her an all-rounder thief, before I realised how important detect traps would be and how much u need.

    Also... is BG 1 EE more buggy for some reason? My very first mission in BG 1 EE seems to be bugged... The one where u collect a scroll for Firebead. I have spoken to Firebead, found Tethtoril, but he 'has nothing to say to me' no matter how many times i click on him -.-
  • atcDaveatcDave Member Posts: 2,402
    The scroll for Firebeard is a known glitch that was supposed to fixed in the next patch, which is now on hold due to legal issues surrounding Atari's bankruptcy.
    But overall I would say EE is more stable and less glitchy than previous versions of the game, I've never once seen a CTD which used to be quite common. It is also much faster with no load screens and blazing fast saves.
    The only down side to me is I liked to old cinematics better; but not enough to bother with a mod to fix it.
  • SionIVSionIV Member Posts: 2,689
    edited July 2013
    Khalid :

    Str 15
    Dex 16
    Con 17

    Minsc :

    str 18/93
    dex 15
    con 15

    As tanking in Baldur's gate has nothing to do with damage, and everything to do with surviving. Khalid is obviously the better tank of the two. He has a higher constitution and dexterity which are the most important stats for surviving.

    Give him the gauntlets of dexterity, and he has 18 dexterity 17 constitution. Theese are the third best tanking stats in the game just comming behind Kagain and Yeslick.

    1.) Kagain (18 dex, 20 constitution - Gauntlets of dexterity)
    2.) Yeslick (18 dex, 17 constitution - Gauntlets of dexterity)
    3.) Khalid (18 dex, 17 constitution - Gauntlets of dexterity)
    4.) Minsc (18 dex, 15 constitution - Gauntlets of dexterity)
    5.) Kivan (17 dex, 14 constitution)

    The reason Yeslick is a better tank than Khalid is because of the midget saving throws.

    If you're looking for an all around fighter Minsc is great with his high strength and alright dex and con. But if you're going for someone that you want to survive, there are better choises.

    Also someone mentioned Minsc with a two handed sword. He gets slaughtered in close combat if he's your tank and using a two handed weapon. This is another reason you want him with a two handed sword / ranged weapon, and let Khalid use his long sword/ bastard sword proficiency for Varscona/ bastard sword +1 and a Large shield +1.
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  • atcDaveatcDave Member Posts: 2,402
    I have no problems using Minsc as a tank. I'll completely disagree with Sion on this, the ability to inflict damage is huge. He obliterates most opponents, and rarely has to take many hits. If Khalid's an M4 Sherman, Minsc is an M36 Hellcat. I've used him as my primary tank in many games and never been disappointed.
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  • HeindrichHeindrich Member, Moderator Posts: 2,959
    atcDave said:

    I have no problems using Minsc as a tank. I'll completely disagree with Sion on this, the ability to inflict damage is huge. He obliterates most opponents, and rarely has to take many hits. If Khalid's an M4 Sherman, Minsc is an M36 Hellcat. I've used him as my primary tank in many games and never been disappointed.

    Hmmm I see quite a spread of opinions on the Minsc/Khalid debate. I must say that on the whole, in my BG 1 Vanilla run-through, for which I got as far as Baldur's Gate (and 60K xp), Khalid was much more reliable in close combat until both of them reached level 5 or so. Minsc, with his lower hp and no shield, was easily crippled by anything remotely dangerous, and in really tough battles, regularly got 1 or 2 shot.

    Until Dynaheir reached lv5 or so, my party more or less relied on archery to kill anything that hits back with interest, and the key aim in melee was to keep enemies away from my fragile party. From lv5 onwards, my Fighter/Mage PC, Minsc and Khalid were all reasonably capable in combat, and Minsc did chunk enemies quite often.

    You mentioned that you abandoned Khalid in Nashkel... so I am guessing u recruited Kagain instead. Surely Minsc is much more effective fighting alongside another tank, as opposed to leading the line by himself, where he is liable to die from any incoming magic, arrows or hard hitting melee enemies.
  • MathsorcererMathsorcerer Member Posts: 3,044
    Strangely enough, I like Shar-Teel as my tank when playing evil (which happens more often than not). 18/58 str and 17 dex so when wearing regular plate mail and using a large shield her effective AC becomes -1 versus crushing/piercing, -2 versus missiles, and -4 versus slashing. I give her the various belts and she changes them out as needed to lower her effective armor class even more. Most of these items are obtainable by the time the Nashkel Mines are finished so she winds up being hit only on lucky rolls (I figure about 20% of the time). After upgrading her to full plate mail and giving her Senses of the Cat she essentially becomes unhittable except on rolls of 20 to most creatures; her effective AC at this point is -7 vs. crush/slash, -6 versus pierce, and -12 versus missiles.

    Aside from the fact that she is evil, Shar-Teel's biggest disadvantage is her constitution. Who in the Nine Hells decided to giver her a con of 9?! This forces me to keep her well-stocked with potions for fortitude.

    When playing good I like Ajantis. Nothing really stands out about him but he is well-balanced. Give him the Bracers of Dexterity and full plate mail and he also becomes really difficult for most things in the game to hit.
  • atcDaveatcDave Member Posts: 2,402
    I usually do run with two tanks. Most often my PC is the other tank. But no, I never use Kagain, I just don't do evil at all. If I need to recruit a second tank I usually go for Ajantis, or sometimes Kivan. Ajantis is tougher defensively but has little hitting power (I guess more like Khalid, but he doesn't run away screaming every time he gets hurt) while Kivan is actually more like Minsc (his dexterity is better, but his constitution is worse). Actually, I more often use Kivan as an archer, but he can work as a tank when needed, and he has a good strength for it.
  • HeindrichHeindrich Member, Moderator Posts: 2,959
    atcDave said:

    I usually do run with two tanks. Most often my PC is the other tank. But no, I never use Kagain, I just don't do evil at all. If I need to recruit a second tank I usually go for Ajantis, or sometimes Kivan. Ajantis is tougher defensively but has little hitting power (I guess more like Khalid, but he doesn't run away screaming every time he gets hurt) while Kivan is actually more like Minsc (his dexterity is better, but his constitution is worse). Actually, I more often use Kivan as an archer, but he can work as a tank when needed, and he has a good strength for it.

    Ah yes, of course, I forgot your strict sense of morality for BG ^.^

    Actually in the early game, Kivan was my most powerful character by some distance as the most effective archer in my team. It was a sad day when I said goodbye to him in order to recruit Minsc in Nashkel. Sometimes it is hard staying faithful to the Canon NPCs for the sake of RP and BG 2 continuity...




  • SionIVSionIV Member Posts: 2,689
    edited July 2013
    atcDave said:

    I have no problems using Minsc as a tank. I'll completely disagree with Sion on this, the ability to inflict damage is huge. He obliterates most opponents, and rarely has to take many hits. If Khalid's an M4 Sherman, Minsc is an M36 Hellcat. I've used him as my primary tank in many games and never been disappointed.

    It's alright that you disagree with me, but that is purely your opinion and this is math.

    1.) Does khalid have better AC? Yes

    2.) Does Khalid have more health? Yes

    3.) Does Khalid Survive longer and is he a better tank? Yes

    4.) Does Khalid deal more damage than minsc? No

    Once you reach durlag's tower and start fighting the dwarfs and wyverns down there you will notice the difference. Minsc isn't as durable as Khalid but that is fine, as he deals more damage. Same as Khalid isn't as durable as Kagain, but he is evil so rarely taken.

    Baldu's gate is purely math when it comes to AC, Thac0 and Constitution. It doesn't matter about personal experience, as it's solid fact that AC -5 is better than AC-3.

    If you send in minsc against one of the wyverns in Durlag's tower with his two handed sword, he will die in 3-4 hits at most. And they will hit him alot of time, same with Sarevok.

    Even though Khalid and Minsc are close to eachother stat wise, Khalid is still the better tank while Minsc is the better bruiser. Now if you set Minsc up against Kagain you'll see how utterly destroyed Minsc will become. Minsc doesn't hold a candle to Kagain when it comes to tanking.



  • atcDaveatcDave Member Posts: 2,402
    Sion there really isn't much math in what you said; there's a lot of conjecture and you're making assumptions about how to weight various things. Minsc averages 12.5 points per hit, vs Khalid's 6.5; actually it's even worse than that, since Minsc hits more often too (from his strength bonus), and will critical more often (twice as often) once he takes two-handed weapon style (Khalid using weapon and shield style will get no such bonus). So Khalid gets two more hit points per level, at the cap that's 16 extra hit points, about one hit from a Greater Wyvern. If Khalid's armor class is 2 to 3 places better that means he'll be hit 10-15% less often, which is nice, but I think not nearly as nice as doing more than twice the damage per hit.

    I'm not saying Khalid is a bad choice. And I am categorically not a power gamer. I choose characters mainly based on how much I like them. If it were really about the math, it's easy to give them all 18s via ShadowKeeper. But I do think Minsc is more effective than Khalid; he shortens battles, and doesn't need as many hit points.
    But maybe you're right, he isn't so much a tank. In 20th century terminology an armored fighting vehicle that sacrifices a little protection to carry a bigger gun is a Tank Destroyer. So I'll take the TD, you can have the tank.
  • SionIVSionIV Member Posts: 2,689
    That's what i have been saying from the start, if you're looking for a tank then pick Khalid. If you want someone that deals more damage, pick Minsc. Also Minsc will most of the time use a two handed sword, this will reduce his armor class even more.

    And ofcourse there is math in what i said.

    If Khalid has -7 AC and Minsc with a two handed has -3 AC then the chanse of Khalid getting hit is much less. This is purely math and dices.

    Also ofcourse Khalid won't take shield style as that is quite the useless proficiency. And you're forgetting Minsc is a ranger while Khalid can get Grandmaster in his weapon of choise.

    If you give Khalid the gauntlets of Strength then he will deal more damage than Minsc does with the same gauntlets. Both will have 18/100 Strenght but Khalid will be able to get grand master.

    If we're going to use the Gauntlets of Strenght then it will look like this.

    Khalid :

    18/100 str
    16 dex
    17 con

    Grand Mastery (5*) In a weapon of choise.

    Minsc :

    18/100 str
    15 dex
    15 con

    Weapon Specialization (2*) In a weapon of choise.

    So not only can you turn Khalid into the better tank, you can also have him do more damage than Minsc. But they fill two different roles entirely.

    Khalid : The one that goes first and take the brunt of the damage with a good shield, full plate and a good one handed weapon.

    Minsc : Use a longbow and then go into close combat with a Two handed sword. The two handed swords range lets you stand behind Khalid where you won't get hit while swinging at the enemy infront of him.

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  • atcDaveatcDave Member Posts: 2,402
    But Sion it's not all about the math. There are just way too many variables. What if you give Minsc the gauntlets of dexterity instead? And the tome of constitution. And strength, suddenly he has a 19 strength.

    There's way too many variables to draw such a firm conclusion as you have. Early in the game, Minsc is far more effective. Late in the game, how you use your stuff matters more than scores.

    I was being facetious about the tank destroyer. I would take Minsc over Khalid any day.
  • EdwinEdwin Member Posts: 480
    How can you not prefer Minsc just for sheer force of personality? :-)
  • WispWisp Member Posts: 1,102
    edited July 2013
    Yeah, don't underestimate morale. From side-by-side comparisons of Kagain and Shar-Teel, I have come to strongly prefer the latter. She's just more reliable, and when the going gets tough you don't want your fighters running off like pansy, lily-livered dwarves. Shar-Teel will literally fight to the death (more often than not, anyway), while Kagain will frequently break and run while still having a decent amount of HP left. Khalid's also got bad morale, while Minsc is the next thing to unroutable.
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  • DreadKhanDreadKhan Member Posts: 3,857
    You should always use Khalid as your tank... If none are better!

    But seriously. Khalid is vastly tougher. If you want a distraction that is not dealing much damage (incidentally, the lack of bonuses at mid-high level for stats is IMO the biggest problem with ad&d... 17 str vs 18/100 is a world of difference, like 14 vs 18 dex, or cons), you want Kagain or Khalid. If you want damage dealing, it's Minsc, Dorn, or shar-teel. Well, Kivan is pretty decent early, with a bow.

    Shar is tops maybe for damage if dual wielding.
  • atcDaveatcDave Member Posts: 2,402
    Its funny, I've been playing a lot of Battle Academy recently, and the Minsc/Khalid thing reminds me so much of it. In the desert scenarios, the main Allied tanks to choose from are the Matilda Mk II or the Stuart. The Stuart has an excellent main gun (for 1941) but only average armor. While the Matilda has really outstanding armor, but a lousy main gun (2 pdr, solid shot only). So you truly need both tanks to be effective. Use your Matildas to hold the line, and hopefully take most of the hits. While the Stuarts do all the damage. They make a great team if you use them to their best advantages.
    But if I could choose only one, I'd take the Stuart. It doesn't matter how good the armor is if you can't take out the enemy armor!
  • EdwinEdwin Member Posts: 480
    edited July 2013
    atcDave said:


    ...But if I could choose only one, I'd take the Stuart. It doesn't matter how good the armor is if you can't take out the enemy armor!

    I have been playing a 1944 mod for ARMA2...even with the best tactics and even with the bigger 57mm gun I am getting abused if a few Tigers or even 1 King Tiger shows up.

    If Minsk = Stuart, then King Tiger = Firkraag.
  • MathsorcererMathsorcerer Member Posts: 3,044
    How about a non-fighter tank, as in Viconia with Gauntlets of Ogre Power, Full Plate Mail, Large Shield, and Destroyer of the Hills? This combination sets her base AC at -4 and her effective AC at -8 versus crush/slash/missile and -7 versus piercing. Throw in Senses of the Cat and her AC versus missiles drops to -13--certain to ruin the day of many elite hobgoblins and Black Talon archers. Most enemies are going to have a difficult time hitting her except on really lucky rolls and even stronger fighter-type foes are going to miss more often than they hit.
  • atcDaveatcDave Member Posts: 2,402
    Edwin said:

    atcDave said:


    ...But if I could choose only one, I'd take the Stuart. It doesn't matter how good the armor is if you can't take out the enemy armor!

    I have been playing a 1944 mod for ARMA2...even with the best tactics and even with the bigger 57mm gun I am getting abused if a few Tigers or even 1 King Tiger shows up.

    If Minsk = Stuart, then King Tiger = Firkraag.
    Tigers and King Tigers are brutal in any well designed system. Unless you can time warp in an Abrahms.

    But sure does seem funny calling Minsc a Stuart, that's a light tank! But when you're fighting M13/40s a Stuart is pretty darn effective.
    Maybe he can level up to be a Sherman, then a Pershing...
  • atcDaveatcDave Member Posts: 2,402

    How about a non-fighter tank, as in Viconia with Gauntlets of Ogre Power, Full Plate Mail, Large Shield, and Destroyer of the Hills? This combination sets her base AC at -4 and her effective AC at -8 versus crush/slash/missile and -7 versus piercing. Throw in Senses of the Cat and her AC versus missiles drops to -13--certain to ruin the day of many elite hobgoblins and Black Talon archers. Most enemies are going to have a difficult time hitting her except on really lucky rolls and even stronger fighter-type foes are going to miss more often than they hit.

    Clerics can make very effective tanks. Especially in BG2 if you have them wielding Crom Faeyr or something...
  • JarrakulJarrakul Member Posts: 2,029
    I agree with the general consensus that Khalid is better at taking hits than Minsc, but that that means nothing if you don't have the damage behind him to actually kill enemies. Minsc and Khalid actually make a great team in this respect, since Khalid can get the enemies' attention and Minsc can walk up behind Khalid and whack the enemies with his long-reach greatsword. Minsc is an alright tank on his own, though, so if you've only got room for one fighter, go for him (and maybe use a cleric to help tank). But if you can spare the room for both they work well together indeed.

    As for morale, I've never had an issue, with Khalid or anyone. I think I read somewhere that it's purely a function of their default AI scripts, and that if you change those or turn off AI it stops happening. I might be crazy, though, since I can't find the source of that info now. That said, I also always put a high-charisma character in the first slot, which I've read does affect morale. So it's one of those or the other. :P
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