Beamdog, what about a crowdfunding on Kickstarter?
DevilTyphoon
Member Posts: 39
in Off-Topic
Hi, yesterday on Steam i bought the game for 3,49 €. So, i thought that is an intention to "scrape up" money to buy IP from Atari. So. Why don't you open a crowdfunding on Kickstarter? Many projects in these months was successfully funded. I will be happy to support Beamdog and his objective to acquire the IP.
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Comments
"We can't Kickstarter, we've asked and Our partners have expressed a desire not to go that route."
So it seems they will going on a Kickstarter finance
In any case, you can't use Kickstarter just to buy an IP; you have to have an actual project you plan to fund with the Kickstarter campaign.
If you already have a publisher, though, crowdfunding the project on the side is an ethical gray area. It's kind of like saying, "I've got a hundred dollars my parents gave me to buy groceries. Who wants to give me a hundred more so that I can buy groceries AND video games?"
That's not to say that working with a publisher can't be good, though. A publisher typically has the resources to not only make your product a success (with advertising and the like), but to also help you make it the best product it can be. Usually products that fail do so because the publisher gave bad advice (or because the contractor didn't execute the ideas effectively), but there are plenty of publishers that give really good advice; a publisher gives you feedback based on how they think the players will respond, and that's incredibly valuable for an artist. Suddenly you can take that feedback and focus your efforts on meeting those goals, instead of wondering if you're going in the wrong direction on something.
There are a lot of bad publishers out there, and all publishers are out to make money, but when it comes to Wizards of the Coast I'm fairly confident that they care a lot about their products, enough to either trust their contractors to make their own decisions or to offer insight where it's needed. We could have an entirely different discussion about the inflating prices of D&D sourcebooks, but that's part of a much broader issue (i.e. the cost of gaming as a whole), and it doesn't bear much relevance here.
Also, if anyone does want to send me a hundred dollars with which to buy video games, I'm totally in favor of that.
I would be really interested to see if BD/Overhaul would use crowd funding for an original project further down the road when this project is done. I love the potential it offers and I purchased Expeditions - Conquistador just to see how it turns out.
What is it that people look into when going to Kickstarter or IGG? Is it world-famed names, acclaimed authors and/or developers? Is it the setting, the information given? Is it the good will or is it the extent of how good the game will be if the funds get over the roof?
I myself look for good names - partly the reason why I look forward to Eternity and Wasteland 2 after all!
I know I'd help Beam Dog/Overhaul achieve that success if it happened because these people are genuine and are awesome, unlike some that are "Gimme moneyz MONEY MONEY MONEY MORE MONEY!!!", if you get my meaning. But would just good will make it successful? I dunno, that remains to be seen...