As I have never played one and am now determined to turn Imoen into one. Unfortunately I'm not sure what a bard is supposed to have access to.
I've been trying to use EE Keeper to modify various NPCs - such as turning Minsc into one or the other of a berserker or a ranger - as a berserker he keeps 2 handed sword but switches fighting style to 2 handed sword instead of 2 handed fighting, as ranger he keeps 2 handed fighting but loses the sword. Sometimes I add a special ability - like a gift from the gods in compensation for whatever great service (I imagine) he did that resulted in his head injury and permanent loss of mental function. Protection from Evil is what I usually give him as an innate ability.
I turned Viconia to chaotic neutral solely because as a female player I don't have access to the "romance" module that lets you turn/save her (though I have hopes for coopting that somehow to a "just friends" sort of thing instead of romance/sex). Didn't change a thing else about her.
I have used EE Keeper to reduce Alora's level after I cheat her into the early game because she shows up as a L4 thief (no wonder she was so awesome, LOL!)
All of these worked fine, characters seem to continue on their paths as expected.
But trying to turn Imoen into a bard has not been working out so well, and I'm not sure how much of that may be a lack of support in EE Keeper for handling the thief abilities or to me not knowing what abilities a bard can actually have.
What I WANT is a bard who puts all her points into the non-stealing thief abilities such as Find Traps, Detect Illusions, and Set Traps primarily, with Move Silently and Hide in Shadows in only a minor way if at all, and ABSOLUTELY NO investment in either Open Lock or Pick Pocket.
All the stealy-stabby sorts of things that absolutely can't be skipped would be done by either Coran or Alora, whichever one I have in the current party. Coran, stealy-stabby, but Alora, I would only use for stealy things. Happy little halflings shouldn't go about backstabbing innocent monsters joyfully.
I have repeatedly read stuff that talks about adding points to (some bard)'s find traps or detect illusion, and then I've found other references that say bards ONLY have pickpocketing.
So give me the straight skinny - WHICH thief skills does the bard have access to?
And what's going on in EE Keeper that it can't seem to touch the actual thief abilities of even a straight-vanilla thief from the "Thief" tab? When I set each category (such as pick pocket) to a certain value on that tab, the change does not appear on the character when the save game is loaded back up. In fact sometimes it changes some OTHER thief ability altogether. In the meantime if you load the changed save game back into EE Keeper, it still shows the values you put in those fields, even though the game doesn't seem to see them...