how to choose party members to lead during walking?
Tomasz79
Member Posts: 2
Hi, I'm just playing BG1 for the first time, and it's hard yet pretty great, except for times it reminds me I'm not as strong as I thought..
Anyway, in the help for new players and tips topic is a line: "When walking into new areas/exploring, make sure to lead out with your fighte"
How to do it? Whenever I place my fighter upfront, and select whole party and start to move, he moves to the back and freaking archers and girls go first!
Thanks in adv.
Tom
Anyway, in the help for new players and tips topic is a line: "When walking into new areas/exploring, make sure to lead out with your fighte"
How to do it? Whenever I place my fighter upfront, and select whole party and start to move, he moves to the back and freaking archers and girls go first!
Thanks in adv.
Tom
0
Comments
You can change the order of your party by shifting their portraits up and down. The portrait at the very top is also your party leader, whose charisma is used for NPC reactions and when you buy stuff at shops, although you can always manually select a different character to do the talking.
Also, whoever is in your top spot is used for charisma checks, so keep that in mind (though there's only like 7 or so in the whole saga, and the rewards are generally (GENERALLY) pretty minor, so you wouldn't lose anything important if you happen to miss them.
Actually, come to think of it, there probably are just 7 or so charisma checks, BUT there are tons of reaction checks in the saga. Since your charisma (along with your reputation) contributes to your reaction score; the party leader's charisma affects many encounters.
I put the tanks upfront
Druids, clerics,archers etc second.
Mages , thieves in back.
I use thieves to scout and find traps. See the layout of the next encounter, inside and outdoors.
In tight areas and due to pathfinding I will pause a lot and make sure everyone is where they need to be going.
Nothing like seeing your mage half way across the map due to pathfinding problem. Tripping traps and triggering unfound enemies. Sheesh.
You can lure enemies away piece meal if you want..just have your thief creep in and aggro them one by one. Boss fights excluded.
Just use formation option..right click on them for more. If the top portrait is high charisma person...doesn't matter where he is in formation. Dialogue will initiate with that person.
Keeps any squishy silver tongues alive longer.