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Sorcerer versus Wild Mage: which is most fun?

ThrasymachusThrasymachus Member Posts: 903
Which class do you think is more fun, the sorcerer or wild mage? And why?

I find these two classes to be the most appealing for single-class arcane casters (though I'm also fond of illusionists and dragon disciples).

The sorcerer has the convenience of being able to cast anything he knows without preparation, and can cast many spells per day. However, he can only know a limited number of spells (though items and scrolls can compensate partially for that).

The wild mage gets the extra spell/day of a specialist mage but with no restricted school, and so can learn every spell there is, and cast those spells pretty frequently. Wild surges generally seem fun ... except when they get you killed (which, admittedly, is rare). A bit of unpredictability can be fun! (Especially the fifth time one wanders out of Candlekeep...)

Thoughts?

Comments

  • SionIVSionIV Member Posts: 2,689
    Fun? Wild mage.

    Nothing is more fun than having a cow falling down from the sky to save you against the big bad wolf.
  • zur312zur312 Member Posts: 1,366
    if fun by fun than wild mage
    if fun by power sorc
  • Officer_HotpantsOfficer_Hotpants Member Posts: 14
    Well with a sorcerer, I can't change my brother's gender, or set off a weird chain of events that results in my entire party destroying each other mid-combat while I laugh and reload, so I'd say the wild mage is more. The best part about a wild mage is the hilarity when you reload from a crazy surge. Just the other day, I ended up getting Gate in the carnival tent where a mage holds a woman hostage. I died, but I got to watch a ridiculous amount of carnage ensue throughout the carnival before being brutally torn apart.
  • ambrennanambrennan Member Posts: 173
    Wild sorceror (sadly, you do lose most of the benefits from NRD, a least early on)
  • KaltzorKaltzor Member Posts: 1,050
    I would say Wild Mage is more "fun" mostly because you will never know when the wild surge hits and which one it is... Will it just be something harmless like color changing... Or will it summon a Pit Fiend at level 1 who will chunk anything it touches
  • ShinShin Member Posts: 2,344
    edited July 2013
    As others have mentioned, it depends a lot on what you find fun. To me wild mage was fun in the beginning, but the novelty of the "crazy/funny" surges wears off after awhile. As stated though, there are players who find it funny to reload after a party-wiping, whimsical event. So ask yourself how you enjoy playing the game.

    It could be pointed out though that control freaks or power gamers or whatever else they might be called in all likelihood have as much fun with their setups as the people who laugh while reloading after summoning a pit fiend.
  • lunarlunar Member Posts: 3,460
    Wild mage is definitely more fun, random surges can be pretty entertaining or brutal. Also, scribing high level scrolls is a very rewarding and covoted task for a wild mage. Like, you can get that cloudkill scroll and scribe it, then try to cast it via Nahal's reckless dweomer while you are still lvl 1:it will blow up on your face more often than not, but there is something like %10 chance of casting it. (Some wild surge options let you cast the spell, but in a weird way:no save, save at +4, projectile changed, area effect, spell cast twice, spell cast and I feel refreshed, etc) that's some serious power!

    Sorcerer lags pretty behind when compared, until you hit lvl 4 you still have only a few lvl 1 spells you can cast over and over. But you can make a sorcerer fun with a concept:like a fire sorcerer, or enchanter sorcerer, etc. Or you can go random sorcerer:you roll dice to pick spells at lvl ups. You roll d20 and get 7, you pick the 7th spell in the list:this will force you to get creative with some spells and can be fun and challenging. Here's a thread I made about my sorcerer: (sadly, he died in a battle after he had lvl 3 spells)
    http://forum.baldursgate.com/discussion/19254/mutant-sorcerer/p1
  • EejitEejit Member Posts: 55
    Wild mage, but only if you save frequently. If you're forgetful they can be really frustrating! :D
  • O_BruceO_Bruce Member Posts: 2,790
    Every mage is more fun than Sorceror, especially Wild Mage.
  • KaltzorKaltzor Member Posts: 1,050
    It primarily depends on can you enjoy the "mishap" of a bad wild surge every now and then? I'm sure some people would just go insane in the black pits against the fire giant at the end if they game threw a Pit Fiend there, others would just laugh and try to take them both on...

    Sorceres are more "realiable" than the Wild Mage, but in the end not as versatile as a mage, if you have a good enough selection of spells, you can prepare your mage for every fight, Sorcerers don't really gain enough spells for that, I suppose how fun a sorcerer is depends on the rest of the party, they might just end up throwing buffs around if your party relies on fighters more or you can end up just throwing death everywhere if the sorcerer is the person dealing out the damage.

    There's lots of factors making either one annoying or fun...
  • CaptRoryCaptRory Member Posts: 1,660
    Wild Mage is definitely less pressure. Don't need to worry if one of the handful of spells you know is going to be useful all series long.
  • FrozenDervishFrozenDervish Member Posts: 295
    edited July 2013
    I'd go with Wild Mage being the more fun as well as the more powerful especially at higher levels with infinite wish. Being able to get the wild surge for all the benefits and none of the negatives later on push the power in favor of wild mage who can effectively cast any level of spell as soon as it is inscribed.

    This also leaves open the option that wild mage can level faster than a sorc due to spell scribing, gain the normal wizard's variety of spells as well as the bonus spell slots of being a specialist.

    (If you modify dual restrictions or shadowkeeper) Last but not least you can also dual class from the wild mage for fun options in BGEE with no loss of real power, and in BG2 are still able to cast higher level spells even as a weaker dual class.
    Post edited by FrozenDervish on
  • TressetTresset Member, Moderator Posts: 8,268
    @FrozenDervish Wild mages are the only mages that can't dual class.
  • FrozenDervishFrozenDervish Member Posts: 295
    @Tresset You're right forgot I modify that, but still that option is there if you do modify it unlike the sorc which will never be able to modify to dual or multi.
  • ThrasymachusThrasymachus Member Posts: 903

    I think that the OP question is a bit biased.

    I'm not sure what you mean by 'biased', but I agree that it could've been clearer. I'm more interested in views about 'fun' than 'power', though I guess for some (or many) players, power = fun.

    I'm not a 'power gamer' myself (I like avengers and blades), but I do like classes are at least competent (hence I'm no fan of wizard slayers, shape shifters, or beast masters).
  • the_spyderthe_spyder Member Posts: 5,018
    @Thrasymachus - it is 'biased' because the only two options you gave were 'Wild' mages and Sorcerers. It would have been less biased if you had said 'of all of the arcane classes, what is the most fun'. Otherwise, you are limiting to two choices (your bias). Which is fine as those are the ones you are interested in. Just saying it would have been less biased the other way.

    On the strength of that, I think that Wild Mages are hands down the most fun as they have that random element that can end up in dropping a Cow on your enemy (or yourself). There is endless fun that can be had with wild surges or attempting to cast spells well above your ability and accidentally summoning Demons. It would seem to me hands down that Wild mages are more fun because of that alone.

    Sorcerers on the other hand are simply wizards with more uses of spells and fewer spells to choose from. I don't see much that is more 'Fun' about a Sorcerer than a wizard unless you are power gaming (though I could be wrong on that front). They both seem 'fun' to me. but neither has the hilarity of the wild surges which would be the 'Fun' part to me.
  • rathlordrathlord Member Posts: 171
    I concur with the consensus that wile mages are more enjoyable for a casual game. I'm playing back through BG for the first time since I was a kid (I don't remember any of it) so playing with a Wild Mage for me is a lot of fun, and I'm being liberal with my reloads. Next time around I plan to only reload if my PC dies, in which case I'm probably not bringing a Wild Mage. As said above, it really depends on your playstyle which will be more entertaining.

    It's worth noting I also played with not one but TWO wild mages in my party for a bit (charname and Neera) and that gets to be a bit much. Having them both get "roll four more times and take all effects" at the same time... well... suffice to say things didn't end well for anyone within half a mile.
  • ThrasymachusThrasymachus Member Posts: 903

    @Thrasymachus - it is 'biased' because the only two options you gave were 'Wild' mages and Sorcerers. It would have been less biased if you had said 'of all of the arcane classes, what is the most fun'. Otherwise, you are limiting to two choices (your bias). Which is fine as those are the ones you are interested in. Just saying it would have been less biased the other way.

    I don't think 'biased' is the right word here. My question was focused not biased. If I had asked "of all the arcane classes, which is the most fun?", would it make sense to criticize my question as 'biased' because it was limited to arcane classes, and ruled out divine classes? I don't think so. I'm just asking a question with a particular focus.

    That aside, everything else you said sounds right to me. :)
  • SpaceInvaderSpaceInvader Member Posts: 2,125
    "Control freak"... Well, maybe not everyone likes to reload (for the 1234th time) after your Neera has killed a bunch of commoners with a fireball, and immediately left the party, while trying to cast a simple Stoneskin.
    I bet many people here that talk about Sorcerer, lack of fun and powergaming have no clue of what it means to play a no-reload playthrough (not to talk about a solo, Insane, with mods to increase the difficulty, etc).
    Just with that you will have PLENTY of unpredictable stuff to deal with.
    Wild Mages are for people that don't care to reload, so yeah... That's easier than any Sorcerer no-reload run.
    And no, in my point of view, not more funny.
  • DeathKnightDeathKnight Member Posts: 93
    edited September 2013

    Which class do you think is more fun, the sorcerer or wild mage? And why?

    I find these two classes to be the most appealing for single-class arcane casters (though I'm also fond of illusionists and dragon disciples).

    The sorcerer has the convenience of being able to cast anything he knows without preparation, and can cast many spells per day. However, he can only know a limited number of spells (though items and scrolls can compensate partially for that).

    The wild mage gets the extra spell/day of a specialist mage but with no restricted school, and so can learn every spell there is, and cast those spells pretty frequently. Wild surges generally seem fun ... except when they get you killed (which, admittedly, is rare). A bit of unpredictability can be fun! (Especially the fifth time one wanders out of Candlekeep...)

    Thoughts?

    Sorcerers cannot learn but a handpicked number of spells. Still, if you know what to get, they might prove extremely useful. Your wild card though, is the Wild-Mage. This walking cheat can become an immensely powerful, unstoppable engine of destruction, with infinite spells, no need to scribe, no need to rest, and even cast ANY spell within spellbook WITHOUT having to memorize it first (through the Nahal's Reckless Dewomer). Begin by casting a Chain Contigency, loaded with 3 Improved Chaos Shields. They erroneously have their bonuses stack, and this is combined by your own ability to avoid bad surges, the higher your level as a character is. So at a very high level, all your casts are guaranteed to be normal. Then, you can cast a limited wish to replenish spells, you can even cast it through the dewomers, no need to even bother memorizing it. Finally, a lucky Wish (level 9 spell) will give you the option to rest without actually resting, even in mid-combat. Combining it with Timestop or not is up to you.

    A better and more thorough analysis can be read here: http://www.gamefaqs.com/boards/258273-baldurs-gate-ii-shadows-of-amn/56397083. Be a powergamer, a winner, a cheese-lord right now! Delete your sorcerer and start a wild mage! Hell, through the Dewomers you can cast scribed spells that are normally unusuable at your lower than required level, like summoning the air elemental in irenicus dungeon!
  • ICNICN Member Posts: 61
    I like Sorcerers because memorizing spells is annoying. I like Wild Mages because wild surges are fun. So I used EEkeeper to have both, and my Wild Sorcerer merrily went on his way. Compromises are for those sissy non Bhaal-spawn.
  • ZanathKariashiZanathKariashi Member Posts: 2,869
    Due to how limited BG is, a sorcerer can get enough variety to cast everything a mage should ever have to cast (though having to be frugal and pick spells that can serve double duty to free up slots for more effects and will generally always be useful), meaning they have no actual penalty.



    Were this PnP, it would be a much tougher choice to be a sorcerer or not, since then you'd have a literally nearly limitless supply of spells/effects to choose from, while a sorcerer is stuck with but a handful of important effects (and 1 of their 1st level spells MUST be read magic, or they can never cast spells using scrolls, removing one of their back-up options, should they run out of daily slots.).



    I personally find the Wild mage the most fun, simply because it removes an element of control that keeps every playthrough different. Where as the sorcerer only has 1 real spell build, unless you're RPing and focusing around particular types of spells, instead of covering your all your bases.
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