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BG3 and what could be done, and here's a few ideas from me to the dev team

KaliestoKaliesto Member Posts: 282
We all played in Faerun for a long time from official projects to modder's creations, but there's other lands that most of the time never been given recognition besides the modders (looking at the awesome NWN and BG community).

It would be cool if video game companies explored other lands if they are looking for something new and fresh. Here is the lands in question, and feel free to discuss about each one!

There is map of Toril for reference and hopefully that's the accurate one since it was mixed up with fan-creations of the unknown lands, but I think that one is the official one.

Faerûn: By far the most detailed continent of the world and arguably the most interesting. (which most video game and pen and paper have done to death).

Zakhara: A mostly hot, arid realm dominated by elemental forces and a philosophy of Fate and Honour.

Kara-Tur: The exotic east, steeped in ancient history like a fine tea.

Maztica: Primitive cultures bound by duty to their gods give blood sacrifices in return for power while those who disagree with the practice struggle to survive. (Note that in 1386 DR Maztica violently exchanged places with the lands of Abeir located there, known as Returned Abeir.)

Anchorome: Hardly explored, seemingly populated with violent elves and more of the humans found in Maztica.

Katashaka: South of what was Maztica. Unexplored.

Osse: Populated by spiritalists and druids, the spirit world and nature dominate the lives of its inhabitants.


There's the islands as well, but I can't find references to them.

There is alot of video game potential with Katashaka and Zakhara in my personal opinion. I have guilty pleasure for desert settings.


Files
1: Toril
2: Zakhara
3: Kara-tur
4: Maztica
5:Anchorome (there's not much because it's considered not that explored, good game potential)
6:Katashaka (I couldn't find much on this)
7:Osse (not much on it too)

You also have the case of the underdark, but that's been somewhat explored, but it's always been fun.


I also did this topic for fun too, and have a discussion on those lands.


My other idea would be centered around that "one event" with Cyric and Mystra because it was a very major event, I don't want to spoil it for those who haven't read about it yet.
Post edited by Kaliesto on

Comments

  • KaliestoKaliesto Member Posts: 282
    Zakhara file, it wasn't uploading correctly.
  • FubbyFubby Member Posts: 189
    I don't know if there are any, but I like Jungles.

    Jungles are fun
  • KaliestoKaliesto Member Posts: 282
    edited July 2013
    Fubby said:

    I don't know if there are any, but I like Jungles.

    Jungles are fun


    Maztica is pretty much a jungle world and most of the ideas are reflections of South American Culture. Maztica is the South America of Toril or maybe Mexico..or both.

    Early in the continent's history it was a land fought over by the gods Qotal (the Plumed Serpent) and his brother Zaltec. For a crime against his sister, Qotal retreated from Maztica for an age but returned in recent times. Maztica was also the name of the elder goddess who embodied the land of Maztica. Killed by her own son Zaltec, she was the wife of dead Kukul, but unlike her husband, continued to live on in the continued existence of the continent.[citation needed]

    Maztica was 'discovered' by Amnian explorers led by Captain-general Cordell and his Golden Legion in 1361 DR. Amn was quick to lay its claim to the land for trade benefits, establishing the port city of Helmsport,[2] named after the deity Helm, some of whose followers began to migrate into the new land. The native peoples were devastated by foreign diseases and the ruthlessness of the invaders, and this, coupled with the difficulties encountered on Maztica backfiring against them, caused the church of Helm to come under heavy criticism. Lantan also claimed some lands. Some scorpionfolk from Maztica found an Underdark passage to the Underdark of Faerûn.

    -from the Faerun wiki

    It also has it's own unique races like Desert Dwarfs, and Tabaxi.

    Also in 4th edition it's completely gone and replaced with Abeir where the dragons rule. Maztica still exists, but it's trapped in the other world called Abeir, and while a piece of land from Abeir is trapped in Toril.
  • KaliestoKaliesto Member Posts: 282
    edited July 2013
    Osse is shaped like a fish lol. I didn't realize it till you pointed it out. Also sorry I couldn't find a better resolution for that since the text is small.

    side note: Osse is modeled after Aboriginal Australia
  • elminsterelminster Member, Developer Posts: 16,317
    CamDawg said:

    I really hate to throw cold water on everyone's ideas, but I thought it was already known that BG3 was going to be a prequel.

    Entirely about Cernd.

    I'd play that :D
  • KaltzorKaltzor Member Posts: 1,050
    If we're throwing prequels around, how about one where you get to be Bhaal and prepare your resurrection...
  • CamDawgCamDawg Member, Developer Posts: 3,438
    elminster said:

    CamDawg said:

    I really hate to throw cold water on everyone's ideas, but I thought it was already known that BG3 was going to be a prequel.

    Entirely about Cernd.

    I'd play that :D
    Curses. I knew I should have gone with my first idea of the chinchilla Bhaalspawn's backstory.

  • FubbyFubby Member Posts: 189


    Baldurs gate 3: The Chinchillas wrath
  • TressetTresset Member, Moderator Posts: 8,268
    So Osse is the best name they could come up with for the place based on Australia? Really? For the record are Osse and Aussie pronounced the same way?

    I would have a serious problem if they based BG3 in Kara-Tur. The names would drive me NUTS!!!
  • HeindrichHeindrich Member, Moderator Posts: 2,959
    Tresset said:

    So Osse is the best name they could come up with for the place based on Australia? Really? For the record are Osse and Aussie pronounced the same way?

    I would have a serious problem if they based BG3 in Kara-Tur. The names would drive me NUTS!!!

    lol :P I love a BG 3 in Kara-tur, Jin could finally go home!
  • KaliestoKaliesto Member Posts: 282
    The more I look at Zakhara, the more I love it. Think l'll look around the NWN vault and see if anyone has ever done a module based in it.
  • KaliestoKaliesto Member Posts: 282
    edited August 2013
    Wait NWN preservation project? Oh crap are they going to shutdown!? (maybe it's a false alarm, but I just went and downloaded alot of things lol).
    Post edited by Kaliesto on
  • AutequiAutequi Member Posts: 403
    Kaltzor said:

    If we're throwing prequels around, how about one where you get to be Bhaal and prepare your resurrection...

    I think that's an entirely different genre of RPG....
  • KaliestoKaliesto Member Posts: 282
    edited August 2013
    deleted.
  • KaliestoKaliesto Member Posts: 282
    edited August 2013
    Thinking in my head what's been done...

    BG1- Up and down a quarter of the Sword Coast
    BG2- Was all about Amn (few places never did make appearance, but modders can play with that).
    ToB: Tethyr and Calimshan I believe?

    IWD- Was all about Icewind dale.
    IWD2- Same thing around the northern regions and explored the Jungles of Chult if I remember right

    NWN- Explored the Neverwinter Region
    Urdentide- Some of the Anauroch Desert
    Hordes of the Underdark- Now this irritated me since it was just one big dungeon romp, and barely got to see WaterDeep. WaterDeep never get's any justice.


    Hey! Why not Waterdeep!?
  • SchneidendSchneidend Member Posts: 3,190
    All this talk of other locations seems silly. Baldur's Gate 2 and ToB only went elsewhere to follow CHARNAME's story. There's no reason BG3 should not take place in Baldur's Gate.
  • KaliestoKaliesto Member Posts: 282
    Point taken there....unless you go to Waterdeep then to Baldur's Gate. >> <<

    *uses hide in shadows ability*
  • reedmilfamreedmilfam Member Posts: 2,808
    I don't care a whit about the location except insofar as it applies to the story. Having different terrain for the sheer sake of doing it seems a bit gimmicky to me, actually.

    I thought NWN2 MOTB was interesting in this regard: the location (Rashemen) greatly affected the lore and characters, so I thought that had value. Anyway, what I'm saying, in a roundabout way, is that I wouldn't mind different locations, but would prefer that the area match the story and have relevance to the story.

    In short, good writing >> diverse landmasses
  • MungriMungri Member Posts: 1,645
    Everything about D&D lore just makes me feel mad about how tight a monopoly Atari / Wotsc keep over the creation of games based on it. There could have been so many games made by now using these realms and D&Ds amazing character progression, but there's barely any. If D&D could become open source it would be so much better.
  • KaliestoKaliesto Member Posts: 282
    edited August 2013
    That pisses me off too, and I'm sure Gary Gygax didn't like this situation either since they turned his baby into something that shouldn't have been. DnD should have never been incorporated like it has. Till the day people in business stop with their bull**** is the day enlightenment suddenly happened.

    EDIT: I thought of your post for awhile and deleted my last post, and personally I can see a little why they want to keep tight reigns over DnD as not to let people spoil the soup. My dad and me had a conversation where DnD got really ridiculous because everybody had these off the wall ideas that doesn't usually make alot of sense. If you seen how NWN community operates, you get the gist of it.

    Ever heard of a ORC ranger and Vampire Unicorn? I never heard of that before, and that shouldn't be possible.

    But when it comes to other settings like Zakhara, and Osse. That I can agree with you on because they refuse to budge away from Faerun.

    What needs to be done WOTSC needs to let people submit projects if it follows lore guidelines, and let it be part of the DnD community at large if it's good enough. It be semi-open source, but more community cooperation. I just don't see WOTSC doing anything with their campaigns if they only make a few a year.



    Post edited by Kaliesto on
  • KaltzorKaltzor Member Posts: 1,050
    Autequi said:

    Kaltzor said:

    If we're throwing prequels around, how about one where you get to be Bhaal and prepare your resurrection...

    I think that's an entirely different genre of RPG....
    Not necessarily... But I think the age rating would go up.
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