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Hello, ive been recently getting back into 3D modeling and art in general after much too long of a break and decided to try and make/remake some areas for fun and practice. Working on AR 5200 (Waterfall Area) at the moment, specifically the AR5202 cave. Took pretty much half a day just to figure out how i might translate a 2D isometric BG area into 3D (and the camera angles, etc.), but i think i did alright.
Today i spent the whole day doing the model and did a quick render with simple lighting and textures for comparison to the original. Haven't created the treasure box, elevation or stalagmites yet but tell me what you think. Spending half the time relearning modeling techniques and trying to figure out what kind of lighting to use, open to all suggestions