NPC conversations
revan299s
Member Posts: 64
How often do the NPC's in your party talk to you? So far only Neera has wanted to talk to me.
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BG2 is sort of a watershed in Bioware development, where the party-based system took on a new approach and added further layers of personality, interaction and questlines to most joinable NPCs. This continued in Neverwinter Nights, Dragon Age and Mass Effect, and has become a signature part of their games.
The other element is party banter, you get this only with certain combos, and mostly only when they hate each other. Minsc/Edwin, Kagain/Yeslick, Quayle/Tiax, Faldorn/Jaheira, etc. There are a few love triangles and flirts between certain party members, unfortunately often they are really bad party combos, like having Garrick/Eldoth/Skie in the same group (who would do that?). Xan/Kivan/Viconia is fun and still gives you a strong party.
Finally, there are some unique sound files that play only if certain party members are together, such as Branwen complimenting any warrior, Coran hitting on most females, or Viconia treating elven males like slaves.
I know a lot of people have mentioned that there isn't much "interaction" in BG1, but honestly it's just about having the right party make-up, if you go with the "canon" party almost no one talks to anyone, partly because Imoen was never fully voiced and partly because they all get along.
Some party combos will fight and attack each other, yes. Several of the combinations I suggested above will not. Several of the combinations also don't have morality conflict, just personal conflict. Faldorn/Jaheira hate each other but both are Neutral. Coran and Safana have several unique flirts and you can be rep 20 with no issues.
Avoid.