To be fair its impossible to best Saemon Havarian on that scale. The higher the score you are aiming for, the higher the demand required and it goes up exponentially
To get a ten you'll need: 1)To loose your pirate ship and let CHARNAME be attacked by Vampires. 3)When the PC found a boat and some magical items for you, you leave the PC a Silver Blade (without the hilt) in a city of mad monsters under the sea. 4)Make disaster with mercenaries and let the PC fix it only for a little help (telling sombody else to open a door and leaving when the battle begins) half-chapter later.
That, if done well could score a 10/10 in the Saemon Havaerian trolling table.
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Mind=Changed
1)To loose your pirate ship and let CHARNAME be attacked by Vampires.
3)When the PC found a boat and some magical items for you, you leave the PC a Silver Blade (without the hilt) in a city of mad monsters under the sea.
4)Make disaster with mercenaries and let the PC fix it only for a little help (telling sombody else to open a door and leaving when the battle begins) half-chapter later.
That, if done well could score a 10/10 in the Saemon Havaerian trolling table.