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Yeslick and Buckley's Buckler

JuliusBorisovJuliusBorisov Member, Administrator, Moderator, Developer Posts: 22,754
edited September 2013 in Archive (General Discussion)
In my latest playthrough (with SCS 24th) I gave Buckley's Buckler to Yeslick and his Constitution became 18 (instead of 17), so when he reached the next level, his shorty Saving Throws bonus changed to 5 (from 4).

This combined with Dexterity gauntlets and DUHM literally means he is a great tank. 18/00 - 18 - 18 with many - MANY Saving Throws bonuses (both from his race and from his CON). Marvellous!

Add Ashideena to it and Yeslick can hit everything while having superb AC and Saving Throws.

... Maybe this's not BIG news (or not even news at all to some people), but I just want to share this find with everyone.

P.S. How I wish Yeslick (a good-aligned dwarf cleric) is somehow available in BG2:EE...

By Clangeddin's hammer!

Comments

  • KougaKouga Member Posts: 83
    That's a interesting find! But meh, Yeslick is availeble so late compared to other good aligned characters. Besides I'm playing my next playthrough with a cleric/ranger (Or was it ranger/cleric?), but that's just what I'm doing. Others might want to use this info!
  • CorvinoCorvino Member Posts: 2,269
    Try adding in the Big-Fisted belt for additional goodness. Yeslick is a rock solid tank.

    Also note that saves are only recalculated on level-up, so you can give Yeslick a shield +1 or +2 for an AC bonus until his next level and still keep the save bonuses (but lose a couple of HP).
  • JuliusBorisovJuliusBorisov Member, Administrator, Moderator, Developer Posts: 22,754
    @LiamEsler

    Will Yeslick mod (http://www.spellholdstudios.net/ie/yeslick) be modified for BG2EE? It would be a perfect solution.

    @Corvino

    This idea seems a bit cheesy to me (just as an ability to actually heal an NPC by just equipping and unequipping Buckley's Buckler) but it's interesting nonetheless;)
  • Aasimar069Aasimar069 Member Posts: 803
    Yeslick is so badass. I wonder why there is so much hype for Viconia IN THE FIRST GAME ;-)

    oh well... we already discussed this subject a few months ago ;-)
  • KidCarnivalKidCarnival Member Posts: 3,747
    Corvino said:

    Try adding in the Big-Fisted belt for additional goodness. Yeslick is a rock solid tank.

    Also note that saves are only recalculated on level-up, so you can give Yeslick a shield +1 or +2 for an AC bonus until his next level and still keep the save bonuses (but lose a couple of HP).

    Not if you feed him the Con tome instead of giving him the Buckler. This makes it un-cheesy because you aren't using the Buckler for level up only. ;)

  • ReadingRamboReadingRambo Member Posts: 598
    Yeslick is one of my favorite npcs. I have a mod for Bg 2 that adds yeslick in.

    My most recent playthrough he turned into an even bigger badass. Exhibit A: Big Fisted belt. Add that + Dex gloves + buckys buckler he turns into an avatar of dwarven vengeance.

    Granted that's a lot of stat items on one character, but its worth it. Keeping a cleric that has superb saving throws (to resist status effects) that can also cast a free dispel (to free party members from status effects) ensures smooth battles even when faced with nasty mages.
  • ReadingRamboReadingRambo Member Posts: 598
    @LiamEsler wow that's fantastic news :)
  • JuliusBorisovJuliusBorisov Member, Administrator, Moderator, Developer Posts: 22,754
    edited September 2013
    @KidCarnival

    Yes, it's a valid option but...

    It may*** be not a great idea to use such a unique and rare item as the Manual of Con on an NPC. The number of HP is never high enough. It's much better to use it by your main character, especially if you're going to export him to BG2 (except for those rare occasions when it's really quite useless for the main character due to him not gaining ANY bonus from an additional point in Con).

    Buckley's Buckler is not so important, if compared with the Manual of Con, so it can be used by an NPC without risks of losing any possibilities (you can swap the person you give this shield without any problems while you can't bring back the already used Manual). And the point I've been trying to give (except the greatness of Yeslick as a tank) is that giving Buckley's Buckler to Yeslick (before his level-up) is more prolific if compared to giving this shield to any other NPC in the whole BG1. It gives him not only additional HP but also grants -1 to all the Saving Throws (making it -5).

    His race and 17 Con are the reasons why Buckley's Buckler is so effective on him. Give Buckley's Buckler to Jaheira (who also has 17 Con) and she'll just get additional HPs, give it to Monty (who is also a "shorty") and it won't bring him any bonus to Saving Throws, giving only HPs, give it to Kagain - well, he already has 20 Con, regeneration and maximum Saving Throws, so Buckley's Buckler will give him only HPs and a higher rate of regeneration (1 HP / 50 seconds instead of 60 seconds is not a big difference).


    ***of course, it may be a good idea in certain circumstances and with certain NPCs as well;) but my main point is towards using Buckley's Buckler ;))
  • sarevok57sarevok57 Member Posts: 6,002
    I love giving kagain the tome of con if I don't need it, having a 21 con is just too damn good, plus I would rather give him the +2 large shield :)
  • KidCarnivalKidCarnival Member Posts: 3,747
    @bengoshi - I'm not planning every charname for the entire saga, so sometimes, I don't really need the tomes for myself and get a better deal out of feeding them to NPCs. If my charname isn't a fighter class, I likely put 16 con and that's it, then use the tome or buckler on one of the lower con NPCs.
  • sarevok57sarevok57 Member Posts: 6,002
    or maybe use the tome and buckler on the same PC and make their HP legendary :3
  • CorvinoCorvino Member Posts: 2,269
    @KidCarnival is right- for non-fighter characters with 16 Con, there's no point apart from greed to giving them the tome (unless they're a shorty with non-maxed saves).
  • LateralusLateralus Member Posts: 903
    Yeslick is the best, I try to get to him extra early so I can give him a pip or two with maces for the stupifier. The belt of 19str is awesome, he gains 4 Str and losses only 1 int! Cause he's stupid awesome.

    Lets not fail to mention his dispell magic ability, crazy useful.
  • JuliusBorisovJuliusBorisov Member, Administrator, Moderator, Developer Posts: 22,754
    @Corvino

    Ahm, I can't agree with you on this, unfortunately. There can be a point, in fact. The Claw of Kazgaroth gives bonuses to the saving throws vs. Wands, Polymorph, Breath, Spells, an armor class bonus of +1 and a missile armor class bonus of +4. These bonuses are priceless, especially taking into consideration it stacks with magical armor. But it lowers constitution by two points, so this is where any additional +1 Con helps.

    When an NPC dies, he can be resurrected, when the main character dies, you have to reload and the less it takes place the better. And success of saving throws vs. Wands and Spells very often means life or death, so it's a good idea to give this constitution lowering item to the main character. And very often it means that Con becomes less than 16 after it (except when the character is min-maxed) - so the tome is not useless.

    And the Claw of Kazgaroth can be transferred to BG2.

    Also, in BG2 during talking to a demon during the dream sequence in Spellhold you must choose the stat to sacrifice. If this extra +1 to Con from the tome is really useless, you can choose Con.

    That's why I point to the fact that occasions when it's really quite useless for the main character due to him not gaining ANY bonus from an additional point in Con are really rare.

    But I find it wront to generalize that "for non-fighter characters with 16 Con, there's no point apart from greed to giving them the tome".
  • CorvinoCorvino Member Posts: 2,269
    I have literally never bought the Claw from High hedge. The entire "drains the vitality of the user" thing creeped me out. So for me there has never been a point, it seems I missed what everyone else does with the claw.
  • LateralusLateralus Member Posts: 903
    @corvino The cloak of displacement, combined with the claw, a great shield, boots of avoidance,and Quayle's sword and shield style makes for a -23 ac vs missles. But I think -22 is the max. Quayle already has like an 8 con so it doesn't matter. The only downside is the -3 to death saves but he's not a melee guy anyways, and the bonus to every other save combined with +2 gnome bonus is incredible.

    It works well with some other builds but it was meant to dump on Quayle.
  • ReadingRamboReadingRambo Member Posts: 598
    @lateralus I'm confused, what makes Quayle sword and style better than other? I've only used him once and that was pre bg ee.
  • KidCarnivalKidCarnival Member Posts: 3,747
    Corvino said:

    I have literally never bought the Claw from High hedge. The entire "drains the vitality of the user" thing creeped me out. So for me there has never been a point, it seems I missed what everyone else does with the claw.

    The claw can be really useful and some NPCs (or charnames) can wear it without any consequences (other than a loss of hitpoints, but it's usually worth it). I often put it on Dorn, but there are other NPCs that can wear it, too.
  • SouthpawSouthpaw Member Posts: 2,026
    I agree with @bengoshi - +con is important if you want to use the Claw from High Hedge.
    Also, in BG2, you might lose one point. If you had 16, you'll also lose HP.


    ...plus I like Yeslick as much as I like Jaheira (turned to stone in the basilisk garden). Last time I liked Jaheira so much, I killed Khalid and gave her the ring (the cursed one).
  • LateralusLateralus Member Posts: 903
    edited September 2013

    @lateralus I'm confused, what makes Quayle sword and style better than other? I've only used him once and that was pre bg ee.

    The most effective way for me to explain myself is to rundown each NPC and show you why Quayle is the Lord of the Claw.

    Everybody benefits from the +1 AC and +4 Missile Defense. Below are the end game level -HP penalties for wearing the claw from the -2 CON curse and when applicable, the end game saving throws with adjusted shorty bonuses.

    Imeon. -20
    Khalid. -16
    Ajantis. -16
    Kivan. 0 Death 14, Wand 9, Poly 8, Breath 9, Spell 10
    Minsc. -8
    Dynaheir. -18
    Coran. 0 Death 14, Wand 9, Poly 8, Breath 9, Spell 10
    Yeslick. -11
    Alora. 0 Death 13, Wand 5, Poly 7, Breath 11, Spell 6
    Rassad. 0 Death 11, Wand 8, Poly 7, Breath 10, Spell 7

    Out of all the good aligned NPCs, Alora benefits the most and I didn't even factor in the bonuses from her lucky rabbits foot! Still, a 13 save vs. Death is brutal.

    Jaheira. -11
    Garrick. 0 Death 15, Wand 7, Poly 7, Breath 11, Spell 8
    Safana. 0 Death 15, Wand 7, Poly 7, Breath 11, Spell 8
    Branwen. -8
    Xan. -9
    Faldorn. 0 Death 10, Wand 7, Poly 6, Breath 9, Spell 8
    Quayle. 0 Death 9, Wand 4, Poly 7, Breath 10, Spell 5
    Skie. -10
    Neera. 0 Death 17, Wand 6, Poly 8, Breath 10, Spell 7

    Quayle doesn't lose any HP, and his saving throws are insane. When recruited, he already has a pip in SnS style for an additional -2 missile defense. With the cloak of disruption equipped (why not, he already has the annoying blur in effect?) he gains ANOTHER +2 to ALL saving throws and another -4 to missile defense. Boots of avoidance and the belt of elvesban makes for another -8 missile defense. With gauntlets of ogre power he can equip large shields.

    People like to hate Quayle, but smart players can realize that he can become 95% immune to Wands, Spells, and missile attacks with the right gear and even the remaining saves are rock solid as well. Deceptively, he is one of the most powerful NPC's in BG:EE.

    Let's see if any evil NPC's can benefit more than Quayle...

    Xzar. 0 Death 17, Wand 6, Poly 8, Breath 10, Spell 7
    Montoran. -8
    Kagain. -8 Death 9, Wand 4, Poly 8, Breath 9, Spell 5
    Edwin. -9
    Shar-teel. Death 14, Wand 9, Poly 8, Breath 9, Spell 10
    Viconia. -8
    Eldoth. -10
    Tiax. -16
    Dorn. 0 Death 11, Wand 7, Poly 6, Breath 7, Spell 8

    Dorn benefits the most due in large part to the blagger's +2 bonus to saves. Kagain's saves are great because even while being cursed, he is STILL a badass dwarf with an 18 CON. Losing 8 HP and regeneration is a price to pay though.


    Quayle with the Claw, Cloak of Disruption, amulet of protection +1, boots of avoidance, helmet of balduran, robes of the magi, gauntlets of ogre power, and the shield of falling stars. Death 4, Wand -1, Poly 2, Breath 5, Spell 0, Missile Defense -20. And, he comes with wraithform which is a powerful 3rd level spell.
  • TJ_HookerTJ_Hooker Member Posts: 2,438
    Lateralus said:

    The cloak of displacement, combined with the claw, a great shield, boots of avoidance,and Quayle's sword and shield style makes for a -23 ac vs missles. But I think -22 is the max. Quayle already has like an 8 con so it doesn't matter. The only downside is the -3 to death saves but he's not a melee guy anyways, and the bonus to every other save combined with +2 gnome bonus is incredible.

    It works well with some other builds but it was meant to dump on Quayle.

    I'm pretty sure having -23 AC vs Missiles is overkill and then some. I think you'll reach the point where enemies are only hitting you on critical hits a while before you get your AC that low.
  • LateralusLateralus Member Posts: 903
    TJ_Hooker said:

    Lateralus said:

    The cloak of displacement, combined with the claw, a great shield, boots of avoidance,and Quayle's sword and shield style makes for a -23 ac vs missles. But I think -22 is the max. Quayle already has like an 8 con so it doesn't matter. The only downside is the -3 to death saves but he's not a melee guy anyways, and the bonus to every other save combined with +2 gnome bonus is incredible.

    It works well with some other builds but it was meant to dump on Quayle.

    I'm pretty sure having -23 AC vs Missiles is overkill and then some. I think you'll reach the point where enemies are only hitting you on critical hits a while before you get your AC that low.
    I think -21 is the maximum. Anyways, you can hook that up for Quayle soon after you get him, so there is still plenty of game left to play. Keep in mind that many missile wielding enemies have a better chance to hit from afar, but a -21 pretty much sets a 95% certainty he will be able to cast some spells while under fire, there is little reason to memorize mirror image anymore.
  • CorvinoCorvino Member Posts: 2,269
    edited September 2013
    @Lateralus what you describe is pretty heavy item concentration on one character for Quayle. As people have said, by the time you get Quayle you can have a geared tank with boots of speed which shuts down archers very effectively.

    I have no doubt he gets great saves with the Claw, but doing this to achieve max AC vs. missiles is unnecessary. Missiles are dangerous early in the gane due to small parties, low HP and poor gear. I cannot think of a significantly dangerous ranged enemy to a level 4-5 party with appropriate equipment.

    Also, your frontline melee are more at risk from save or suck spells than your support casters. The AI tends to try and disable your tanks first. By concentrating save-boosting items on Quayle you make them more vulnerable.
  • LateralusLateralus Member Posts: 903
    Well, I don't roll with more than 4 in a party, ever. Usually 1-3, so everybody gets spoiled with gear. Also, I dislike the blur graphic a lot, so if I am going to use the Claw, then I may as well lump the CoD on him too. Turns out they both add to MD and saves. And he has shield style...So do you see how it kind of snowballs? Add into it that I would boost his strength and make him a melee guy anyways, and you see my point. Wraithform alone makes him a better tank then anybody else in the game. Load up on potions of fortification and the power of Quayle just keeps getting more impressive.

    If you like to tinker and buff, Quayle is a turd worth polishing.
  • SouthpawSouthpaw Member Posts: 2,026
    Quayle is a quite good character, if it wasn't for HIS ANNOYING PERSONALITY!
  • JuliusBorisovJuliusBorisov Member, Administrator, Moderator, Developer Posts: 22,754
    @LiamEsler

    Recently Dee has said BG2:EE would be mod-friendly. Some modders are ready to give BG2:EE-compatitive mods as soon as the game is released, for example, Cuv and his Ascension. The same can be said about SCS. Will the Yeslick mod be available as soon as BG2:EE is released? If not, how much time it will take to update this mod for EE? This question is very important to me because I see Yeslick as an essential member of my planned BG2:EE party.
  • LiamEslerLiamEsler Member Posts: 1,859
    @bengoshi CamDawg and I are working hard to ensure as many mods are available at release or soon after as possible. Yeslick is a fairly simple port, but mind you, he doesn't have ToB content and is unlikely to get it at this point (as I'm obviously pretty busy, and Yeslick's writer is no longer a modder). That said, I am sure he'll be available for BGII:EE at release. :)
  • JuliusBorisovJuliusBorisov Member, Administrator, Moderator, Developer Posts: 22,754
    @LiamEsler

    Great! When talking about ToB content do you mean quests and dialogues or that there's no possibility to summon him as a party member in the Pocket Plane?
  • LiamEslerLiamEsler Member Posts: 1,859
    edited September 2013
    @bengoshi While he has content throughout SoA, you can't summon him in ToB (though he will stay in your party if you had him at the end of SoA and get to ToB that way), and he has no interjections, banters, epilogues or anything along those lines during ToB.
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