I've currently got a Coven of Druids going in the minimal reload challenge thread altho it's not actually ALL druids as I added a Beastmaster->cleric for flavor and also a F/T (since there is no druid or ranger - thief MC available)
Millini Madstaff - F Human TN Beserker (dual to druid level 3) 18/78-18-14-6-17-17, Staff**, Dart*, THWS*
Acer - M Human TN Totemic Druid 18-18-15-7-17-15 Spear*, Sling*
Belladonna - F Human TN Avenger 16-18-14-7-18-15 Staff*, Dart*
Baila Bearspeak F Human CG Beastmaster (dual to cleric level 2) 18/98-18-18-8-18-8 Staff**, Sling*, THWS* TWS**
Ebony M Half-elf TN Shapeshifter 16-18-14-8-18-15 Club*, Dart*
They are currently all about level 3 and doing well ( 0 reloads - 1 or 2 deaths so far) - lots of gold since they can't use a lot of the gear we find but then there's also not a lot we can buy that would be useful either.
I think 6 Wizard Slayers or 6 Monks would be an interesting challenge...
Aye, 6 monks would be quite easy I'd say. For the first levels, you'd spend bounty an' a fortune on darts and daggers. But then, since them laddies don' need any real items, they would just sell all the stuff to hoard gold and treasure and just punch the ol' blaggards overboard.
I did six wizards in one of the Icewind Dales (well, one mage/thief) and that was fun.
I did six clerics for NWN2 Storm of Zehir. Had them specialize like another class. The priest of Helm was an up front fighter, the priest of Bane was the #2 fighter and face, the priest of Shar was the thief... and so on. Was pretty fun to have six members of the same class play completely differently. That wouldn't work for BG though as it lacks the 3rd edition customization.
Six fighters would work for BG though, as they are just the sum of their strength and weapons. Strength would be less an issue in BG2, more belts to go around.
I did six wizards in one of the Icewind Dales (well, one mage/thief) and that was fun.
I did six clerics for NWN2 Storm of Zehir. Had them specialize like another class. The priest of Helm was an up front fighter, the priest of Bane was the #2 fighter and face, the priest of Shar was the thief... and so on. Was pretty fun to have six members of the same class play completely differently. That wouldn't work for BG though as it lacks the 3rd edition customization.
Six fighters would work for BG though, as they are just the sum of their strength and weapons. Strength would be less an issue in BG2, more belts to go around.
I am running an IWD like that, and ugh it is sometimes tough, pesky skeleton archers. I also made some mistake rolls, and odd spell selection, but now 5 party members have swarms of Magic Missiles.
One tough lesson learned is that you are your worst enemy with so many mages aboard.
I played a party of 6 Wild Mages in BG2 once. Lots of fun, I would definitely recommend it. Accidentally summoned more than a few demons. Usually didn't reload though, just ran off and hid until it unsummoned.
Lots of pretty colors, gender-changing, a few cows, gems (oh so many gems), not much gold (-_-), as well as the occasional fireball in the face... it does get weird sometimes. Or rather, quite often.
I played a party of 6 Wild Mages in BG2 once. Lots of fun, I would definitely recommend it. Accidentally summoned more than a few demons. Usually didn't reload though, just ran off and hid until it unsummoned.
Lots of pretty colors, gender-changing, a few cows, gems (oh so many gems), not much gold (-_-), as well as the occasional fireball in the face... it does get weird sometimes. Or rather, quite often.
Comments
Millini Madstaff - F Human TN Beserker (dual to druid level 3)
18/78-18-14-6-17-17, Staff**, Dart*, THWS*
Acer - M Human TN Totemic Druid
18-18-15-7-17-15 Spear*, Sling*
Belladonna - F Human TN Avenger
16-18-14-7-18-15 Staff*, Dart*
Baila Bearspeak F Human CG Beastmaster (dual to cleric level 2)
18/98-18-18-8-18-8 Staff**, Sling*, THWS* TWS**
Ebony M Half-elf TN Shapeshifter
16-18-14-8-18-15 Club*, Dart*
(Ebonys mate) - Wilena Wolfkin F Elf CN Fighter/thief
18/99-19-16-10-10-16 Longbow**, Longsword**
They are currently all about level 3 and doing well ( 0 reloads - 1 or 2 deaths so far) - lots of gold since they can't use a lot of the gear we find but then there's also not a lot we can buy that would be useful either.
I did six clerics for NWN2 Storm of Zehir. Had them specialize like another class. The priest of Helm was an up front fighter, the priest of Bane was the #2 fighter and face, the priest of Shar was the thief... and so on. Was pretty fun to have six members of the same class play completely differently. That wouldn't work for BG though as it lacks the 3rd edition customization.
Six fighters would work for BG though, as they are just the sum of their strength and weapons. Strength would be less an issue in BG2, more belts to go around.
One tough lesson learned is that you are your worst enemy with so many mages aboard.
Lots of pretty colors, gender-changing, a few cows, gems (oh so many gems), not much gold (-_-), as well as the occasional fireball in the face... it does get weird sometimes. Or rather, quite often.