One thing that has allways had me wondering, being a great fan of Tutu (not the bishop, yeah, the bishop too, but also the mod thats makes you play BG1 in the BG2 engine), is how little content mod there is:
1. (my most important point): there's many good quality NPC-mods to choose from for BG2. For BG1, there's only 2 high-quality mod-NPC's that you can pick for your game: Finch and Gavin.
2. there's little fan-made quests for Tutu. The only things I found so far to have decent quality, is the 4 mini-quests added by the Iron Modder competition around the theme 'A rain of tears' and the Sirine's Call mini-quest. I found Secret of Bonehill to be unbalancing, the Drizzt Saga is unbalancing too, the Stone of Askavar badly written, my hopes are for the Grey Clan Episode 1 now, I'm about to try it out, once my characters are experienced enough to deal with it. Compared with BG2 extra content, it's few. Sure, there's Dark Horizons, a very big mod, but it adds such a lot of overpowered items in the early part of the game, it completely breaks it.
Why is there so little interest in BG1 (or Tutu, or BGT part 1) modding. And will it be justified to hope for a revival of modding for the first part of the game, now that a much better out-of-the-box BG1 engine will get available, with inspiring new content as a bonus?