Wizard Slayer tweaking
badbromance
Member Posts: 238
Is it possible to change the Spell Resistance numbers e.g 10 at first level than +2/level until it caps at a certain amount and if so how would one do this?
Bonus points - Would it be possible to add Detect illusions to the kit? Similar to how stealth and pick pocketing work for the Ranger/Bard?
I have little modding knowledge so if this is crazy talk please be gentle!
Bonus points - Would it be possible to add Detect illusions to the kit? Similar to how stealth and pick pocketing work for the Ranger/Bard?
I have little modding knowledge so if this is crazy talk please be gentle!
0
Comments
Yes, you could make a copy of Detect Illusions so that it is an innate ability, call it something like SPCL135, then put GA_SPCL135 at level 1 in CLABFI03.2DA.
Do I need to use a specific program to make those changes or tinker with some files?
Sorr about all the questions Like I said modding noob here