archer any good?
meowzor
Member Posts: 37
is archer a good class for charname? also which NPC is good at using bows?
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Best NPC for bows is Kivan in my opinion.
what about sorceror, or blade, are they any good
also how does blade compare to kensai? they seem similar other than armor?
Blades can cast spells where as Kensais cannot, and have the Bard song. Kensais however use the warrior THACO table, where as Blades use the rogue's. Blades also level up using thief progression which is faster than the fighter(kensai) progression.
Elven Archers using Longbows have probably the best early THAC0 of any class though, and will wreck 99% of enemies in BG1.
The kensai will be a better damage dealer overall as it is based on the fighter class, the blade is basically a very combat capable bard focusing on dual wielding, but it can't quite compare to a fighter, but has some fun things to do instead, like magic spells and some interesting abilities.
Going in with two mages is doable, you will lack a bit of melee staying power, but make up for it in firepower.
You can pretty much kill anything with that ability alone - Archers have the lowest thaco ever, meaning you hit on every single shot, each shot lowering strength, thaco and save vs spells.
After a few hits, a single finger of death and the fight is over.
Me: "archer very good"
Not sure about end of bg2, but I have to imagine there are some bows in BG2 that will make the class still useful.
In BG1 and most of BG2 they are absolute kill-o-matics.
In BG1 and most of BG2 they are absolute kill-o-matics.
The enchantment on the bow won't help there unfortunately since it is the enchantment on the arrows that determines what it can hit.
As for immunities on mages, you basically need someone in the party to deal with that anyway for BG2, so that's not the biggest argument. Archers are actually one of the better classes against mages, because their elemental damage arrows pierce through Stoneskin. With Firetooth, you can even load un-enchanted bolts that go through Protection from Magic Weapons *and* Stoneskin (the fire damage from Firetooth still happens and goes through SS). Also there is quite a few Arrows of Dispelling in BG2, that you can use to great effect.
I've really grown to like Archers a lot! Their power only tapers off in late BG2 and ToB, but before that they are unreal damage dealers, and even afterwards can help a lot with their wide array of utility ammo.
Second, if we're talking about BG1, the best NPC archers are Kivan and Coran. Minsc and Dorn can become quite proficient as well and they don't sacrifice much since they favor two-handed swords. Unfortunately spellcasters usually can't use bows, if it's a high-concept party I recommend Garrick since he can become decent with a longbow or a shortbow. Imoen is an obvious choice as thieves go for bows, but if you get to Safana before she starts as level 4 you can easily give her shortbow proficiency and she's fine at it.
Firstly bows give 2 attacks/round. That's equivalent to a dual wielding fighter in BG1. However higher level fighters get more attacks, swinging the balance in their favour. Improved haste swings it even further in their favour.
Secondly it's very easy to get high strength in BG2 whereas in BG1 many fighters don't get much of a strength bonus. In BG2 there are enough strength girdles for all the melee fighters to get at least 19 strength which is +7 damage/hit. Bows don't get strength bonuses to damage.
Thirdly the melee weapons in BG2 get a lot more powerful. BG1 melee weapons are +2 at best with no additional benefits. BG2 has things like the flail of ages : a +5 weapon with +10 elemental damage and a no-save slow on hit. The missile weapons on the other hand don't progress much from BG1 to BG2.
1) Crossbow
2) Shortbow
3) Longbow
I still haven't seen if darts/slings get the archer's bonuses, but remember reading somewhere that they do. If that's true, darts would be amazing (although you'd have trouble carrying enough of them, as they'd be tossing 3 a round early, and that's before you start adding proficiency points.
Anyway, in BG1, the archer is borderline OP. Constant spell interruption (or death) for enemy spell casters and the archer doesn't need help felling opponents (so I assign the rest of the party to other targets). They get weak close up (melee), so that's the only downside.