Click on NPC text, location using DLTCEP?
rionv
Member Posts: 4
Hello
I'm trying to replace the speech of an npc in BGEE. One thing I'm having trouble with is locating the text that appears when you click on a npc(pc)/or move them etc, this does not seem to be in the "dialog" file that I have been able to locate.
If anyone could help me with the location of this data it would be greatly appreciated. I'm using DLTCEP to look though all the files.
thanks
I'm trying to replace the speech of an npc in BGEE. One thing I'm having trouble with is locating the text that appears when you click on a npc(pc)/or move them etc, this does not seem to be in the "dialog" file that I have been able to locate.
If anyone could help me with the location of this data it would be greatly appreciated. I'm using DLTCEP to look though all the files.
thanks
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I'm putting saving the *.cre in the main directory /override folder where all the other override files are as well.
Any other ideas on the problem? ^^
The game uses dialog.tlk in lang\. DLTCEP edits dialog.tlk in the main directory. If you did a copy of lang\ to the main directory (and not a link), the game is not seeing your changes.