Sling + bullet = no crushing/blunt damage (tested only on skeletons)
Cener
Member Posts: 45
Hi,
I'm starting an Archer, specialized in bow/sling in order to have both piercing/blunt damages, but something is worrying me.
I can read everywhere on BG1/2 forums that sling/bullet are supposed to do crushing damage, but I just tested it on some skeletons and damages were reduce as if they were of piercing type.
This is not a big deal in BG1, but in BG2 this can become a big problem when fighting Golem/Undead type ennemies which can harshly reduce piercing damages.
Is it a new feature, or is it a bug or am I missing something ?
Thanks,
I'm starting an Archer, specialized in bow/sling in order to have both piercing/blunt damages, but something is worrying me.
I can read everywhere on BG1/2 forums that sling/bullet are supposed to do crushing damage, but I just tested it on some skeletons and damages were reduce as if they were of piercing type.
This is not a big deal in BG1, but in BG2 this can become a big problem when fighting Golem/Undead type ennemies which can harshly reduce piercing damages.
Is it a new feature, or is it a bug or am I missing something ?
Thanks,
0
Comments
Strange, I was so sure it was a different type of damages @_o
Slashing=Swords (long, Two-handed, bastard) Ninja-to, katana.
Piercing=Washaski, shortswords, daggers, haldbers, spears.
Crushing=war Hammers, morning stars, mace, staff, flails.