How to revive a dead character? (Normal/Novice)
Franpa
Member Posts: 637
On the difficulty setting it says that for Normal and lower difficulty death is not permanent. So, if a character dies, how do I go about resurrecting them?
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Anyway yes the cost goes up as you level up. And I wasn't entirely wrong, there ARE indeed Priest spells that can raise the dead, but they are pretty high level, and I don't think you get to use them until BG 2.
But for BG:EE you'll be stuck using temples, as you can't get to level 9 as a Cleric under the XP cap.
You'll know it happened because A) the body explodes into chunks and the portrait is gone from your UI.
This can happen if you have, for example, 4 hp and get hit by an ogre for 15 damage, hence why mages should run away!
I mean having both Novice and Normal difficulties as is, seems kinda pointless. If Normal followed the Core Rules while retaining no perma death and 2/3's damage then it'd be genuinely interesting. It would be a unique choice situated between Novice and Core Rules that encapsulates both Core Rules and Novice difficulties rather well I'd think and would perform a better job at easing the player in to Core Rules and higher difficulties.
Actually, if I remember correctly, I think 'Normal' in BG 1 Vanilla is Core Rules... cos I played BG 1 Vanilla in default settings, and certainly remember random hp rolls and perma-death events.
Normal specifically says no perma deaths, maximum hp rolls per level up, 2/3's damage from enemies and Novice says its just like Normal but enemies deal 1/2 damage.
Core Rules just says something like "Uses the Core Baldur's Gate Rules" and excludes mentions of the changes mentioned in Normal difficulties description. So I'm assuming Core Rules difficulty has variable health gain per level up, perma deaths and 1/1 damage taken.
BG2 vanilla added the "Normal" setting with all those new features like max hp rolls and no perma-death. BG:EE uses the settings from BG2 vanilla.
I use core rules. If something permanent happens, I will restart from the inn (as punishment).
It would allow me to play on harder difficulties without excessive Save Scumming, and can enjoy the other changes as well. I'm currently waiting on BG:EE v1.3 before I attempt to play the game again.