Manuals up for BG2EE (Spoilers)
[Deleted User]
Posts: 0
So anyone who's picked up the standalone launcher for preloading may have spotted the link to the manuals. Anyone who wants to go into BG2EE completely unspoiled may want to avoid the Amn Survival Guide, but everyone else can divine some minor spoilers. Namely, locations where recruitable NPC's can be found:
There's also a couple of tidbits about Hexxat:
Hexxat: Copper Coronet
Neera: Bridge District
Dorn: Outside the High Hall of the Radiant Heart(!)
Rasaad: Trademeet
Neera: Bridge District
Dorn: Outside the High Hall of the Radiant Heart(!)
Rasaad: Trademeet
There's also a couple of tidbits about Hexxat:
Neutral Evil Human Thief. Also, uses the portrait we have long suspected is hers from the screenshots.
12
Comments
Amn Survival Guide
Mastering Melee and Magic
Thank you @Dee , @Jalily and anyone who wrote up the manuals or helped out with editing them. Its nice to have accurate manuals
For instance if I click on "Effects of Poison" it should take me to page 9. Right now it doesn't.
The Dark Moon Monk (Monk Kit) description says nothing about the Detect Illusion ability while in the 1.2 version of BG:EE these monks can use it. It's a strong feature and desires some mentioning in the manual. Or is something changed?
The Bard description now says that while active, the Bard Song has the following effects:
o Restore morale to its average value
o Remove Fear
o Protection From Fear
Previously, it had the following effects:
1st Level: +2 morale per round
15th Level: +1 luck, +2 morale per round
20th Level: +2 luck, immunity to fear, immunity to morale loss.
Is it a change?
And of course, thanks for the Shadowdancer's modified backstab progression:
o Level 1-4: x1 (no multiplier)
o Level 5-8: x2
o Level 9-12: x3
o Level 13+: x4
Adiitional and special thanks for the Shadowdancer's unique High Level Abilities: it's cool to have new HLAs and it's cool that a Shadowdancer now has something truly epic:
o SHADOW FORM: This ability temporarily transposes some of the Shadowdancer’s tissue with shadow-material, making the subject partially incorporeal. For the next 5 rounds, all physical attacks directed against the Shadowdancer deal only 50% of their normal damage. During this time the Shadowdancer is also under the effects of Improved Invisibility and cannot be directly targeted by spells.
o SHADOW MAZE: This ability opens a temporary gateway to a small pocket within the Plane of Shadow. All enemies within 10 feet of the Shadowdancer must make a saving throw vs. spells at a -4 penalty or become trapped inside a shadowy labyrinth, as per the Maze spell.
o SHADOW TWIN: This ability creates an almost exact duplicate of the Shadowdancer for 2 turns. The duplicate is created at 60% of the level at which the Shadowdancer is currently on. It has all the abilities that the Shadowdancer would have at that level. It also has 60% of the hit points of the Shadowdancer. The duplicate is fully under the control of the Shadowdancer.
EDIT: It would be great to have progression tables in manuals not only till level 10 but further till maximum. Also, the famous items can include not only those from BG1 but those from BG2, there're many legendary items both in SoA and ToB.
Bard Song has been tweaked. Shadowdancer HLAs are in Mastering Melee & Magic, p.47. Wizard HLAs are on p.145. Priest HLAs are on p.187. The others aren't in there.
And that one seems like it would logically work. What about Whirlwind Attack? And does haste stack with Whirlwind Attack?
"Then Gamaz was slain by Alorgoth"
?????
Did I play a different BGEE? Or maybe there was a different path I didn't choose?
Ok, that's clarifying.
So basically that's what has been told, and that's what Volo heard.
Thank You, I really thought I missed an important option in rasaad quest in BGEE.
*Edit* There are a few more carry-overs from the BG:EE manual that aren't present in the vanilla BG2 manual, including descriptions of the Red Wizards, the Mages of Halruaa and Zhentarim. These could be intentional due to the inclusion of Edwin, Xzar and now Neera who has been pursued by the Red Wizards. It's either there because removing it to save space with a digital manual is pointless or because it's relevant.