Howdy, Stranger!

It looks like you're new here. If you want to get involved, click one of these buttons!

Categories

Soundtracks for BGII:EE and IWD:EE now available! Read More
v2.3 for BG:EE, BGII:EE, and Siege of Dragonspear is here! Check out the highlights and full release notes HERE.
New to the forums? Well met! Please read the following rules of conduct for the forums, and we hope you enjoy your stay!
Curious about our plan for the next update? Read more about it Here!
Baldur's Gate: Siege of Dragonspear now available on Steam and GOG!
Baldur's Gate: Siege of Dragonspear is out! Order your copy at SiegeOfDragonspear.com!

BG2 EE Cheats?

Can anybody point out the Cheats and Item Lists for BG2 EE please?

Comments

  • theonlypeejtheonlypeej Member Posts: 28
    Thanks for the list... just couldn't find it...
  • theonlypeejtheonlypeej Member Posts: 28
    hows about getting the clua console going? is it still debug=1 or what?
  • theonlypeejtheonlypeej Member Posts: 28
    Thanks Sylvus!
  • drawnacroldrawnacrol Member Posts: 217
    ^That didn't work for me.
  • JepatrienosaksenJepatrienosaksen Member Posts: 191
    It did not work for me either. I usually use it to fill out the area and teleporting to a specific spot in the area.
  • mforwwmforww Member Posts: 74

    where is the Baldur.ini file located??? It's not anywhere in my drive under /programfilesx86/baldursgate2enhancededition
  • JepatrienosaksenJepatrienosaksen Member Posts: 191
    mforww said:


    where is the Baldur.ini file located??? It's not anywhere in my drive under /programfilesx86/baldursgate2enhancededition

    Baldur's Gate II: Enhanced Edition folder inside the My Documents folder.
  • mforwwmforww Member Posts: 74

    mforww said:


    where is the Baldur.ini file located??? It's not anywhere in my drive under /programfilesx86/baldursgate2enhancededition

    Baldur's Gate II: Enhanced Edition folder inside the My Documents folder.
    Whoops, figured that out before you responded. Doesn't seem to be working though... I added "Program Options', 'Debug Mode', '1', and it didn't seem to do the trick. I tried hitting ctrl + space to open the console. Any ideas?
  • JepatrienosaksenJepatrienosaksen Member Posts: 191
    mforww said:

    mforww said:


    where is the Baldur.ini file located??? It's not anywhere in my drive under /programfilesx86/baldursgate2enhancededition

    Baldur's Gate II: Enhanced Edition folder inside the My Documents folder.
    Whoops, figured that out before you responded. Doesn't seem to be working though... I added "Program Options', 'Debug Mode', '1', and it didn't seem to do the trick. I tried hitting ctrl + space to open the console. Any ideas?
    I tried the ctrl + space thing too and it did not work.
  • JepatrienosaksenJepatrienosaksen Member Posts: 191

    mforww said:

    mforww said:


    where is the Baldur.ini file located??? It's not anywhere in my drive under /programfilesx86/baldursgate2enhancededition

    Baldur's Gate II: Enhanced Edition folder inside the My Documents folder.
    Whoops, figured that out before you responded. Doesn't seem to be working though... I added "Program Options', 'Debug Mode', '1', and it didn't seem to do the trick. I tried hitting ctrl + space to open the console. Any ideas?
    I tried the ctrl + space thing too and it did not work.
    Ok I found the problem. The line is supposed to be

    'Program Options', 'Debug Mode', '1',

    Sylvus_Moonbow forgot to put the ' before the word Program
  • luskanluskan Member Posts: 225
    Someone just asked this today. The thread below has the full .ini file so you can see where to put it. Note you need to fully exit the game and restart before it takes effect.

    http://forum.baldursgate.com/discussion/24004/help-can-t-get-cluaconsole-to-work
    Jepatrienosaksendrawnacrol
  • drawnacroldrawnacrol Member Posts: 217
    ^Cheers! Got it working now.
  • mforwwmforww Member Posts: 74
    luskan said:

    Someone just asked this today. The thread below has the full .ini file so you can see where to put it. Note you need to fully exit the game and restart before it takes effect.

    http://forum.baldursgate.com/discussion/24004/help-can-t-get-cluaconsole-to-work

    This was a great fix, thank you.
  • ShendralarShendralar Member Posts: 1
    Anyone knows how to make it work on the mac version?
  • EudaemoniumEudaemonium Member Posts: 3,199

    Anyone knows how to make it work on the mac version?

    Exactly the same. :)
  • cremnocremno Member Posts: 18
    Sorry for necroing this thread, but I've tried making the cheats work for a while and the cheats themselves are my problem, as the console works. Is there a new list of item codes for the EE?

    Having completed the game more times than I can remember I find it funny to cheat every now and then xD
  • elminsterelminster Member, Developer Posts: 14,708
    edited June 2014
    cremno said:

    Sorry for necroing this thread, but I've tried making the cheats work for a while and the cheats themselves are my problem, as the console works. Is there a new list of item codes for the EE?

    Having completed the game more times than I can remember I find it funny to cheat every now and then xD

    Item codes are the same as they were in BG2. What items in particular are you looking for?
    Post edited by elminster on
    JuliusBorisov
  • cremnocremno Member Posts: 18
    elminster said:

    cremno said:

    Sorry for necroing this thread, but I've tried making the cheats work for a while and the cheats themselves are my problem, as the console works. Is there a new list of item codes for the EE?

    Having completed the game more times than I can remember I find it funny to cheat every now and then xD

    Item codes are the same as they were in BG2. What items in particular are you looking for?
    Well, I haven't been able to make anything work really. I do the clua console commands, and it just says that the item I have typed the code for doesn't exist. In baldurs gate 1 I had no problem using the old codes, but none have worked in BG 2 for me.
  • elminsterelminster Member, Developer Posts: 14,708
    C:CreateItem("sw1h62")

    This is an example of what it should look like. You can also use the longer version

    CLUAConsole:CreateItem("sw1h62")

    Just make sure that you are using the right capitalization (so its C:CreateItem and not c:createitem). I don't think it will work otherwise. Where are you getting the codes from?
    jackjackCrevsDaakJuliusBorisov
  • cremnocremno Member Posts: 18
    edited June 2014
    Just says "Error File Boot3 not found" in my case. However, it seems your cheat worked <.< where the hell did you find it? xD

    Edit: I am stupid, and have been trying for months to get them to work with one cheat only, and I had typed it wrong xD Haha, I'm so dumb xD Thanks for the help Elminster! :)
    Post edited by cremno on
    elminsterjackjack
  • elminsterelminster Member, Developer Posts: 14,708
    edited June 2014
    Well the first reason is that I'm elminster, wearer of fine red hats (possibly golden depending on the day) and occasional purveyor of wisdom (when I'm not apparently following your characters every move).

    Jokes aside I worked on a mod for that particular file so I'm quite familiar with its code.

    Boot3 doesn't exist. You want Boot03 (assuming you were going for the boots of the north/boots that give you cold resistance).

    So that would be

    C:CreateItem("Boot03")
    Post edited by elminster on
    JuliusBorisovjackjack
Sign In or Register to comment.