Actually, the line to add is just at the beginning, like that (rest = same) ) : ------------------------------------------------------------- CREATE TABLE options ( section string, name string, value string ); INSERT INTO options ROWS ( 'Program Options', 'Debug Mode', '1', 'Fonts', 'ko_KR', 'UNBOM', 'Fonts', 'zh_CN', 'SIMSUN', (...) ------------------------------------------------------------- The rest, in game, CTRL+SPACE to make the console commandline box appear, etc (as they said above)
ooops..did not see the page2 lol .. k, ras, my bad, np, edit pb already solved so)
I guess: Watcher Keep need Character to be certain level to appear on the map. And the game screw up when it read the level of multi-class character.
The reasons of this assumption:
1. I did two play through from SoA to ToB with single class (Sorcerer and Kensi dual Thief), the watcher keep show up on the map. 2. When I am playing a F/C now, the keep not show up. I moved to this area by Console, the leader of those guys told me I m not strong enough for this task.
This is a duplicate of #6568 in the Consolidated Bugs list. If you look at that thread also you'll find that it's happening regardless of multiplayer or single player and import or not.
TIll 6568 gets fixed (assuming the next patch, but you know what happens when you ass-u-me), I'm closing this out as a duplicate and moving to "not an issue".
Comments
Then start the game, and load your save. Press ctrl+space, and type: C:MoveToArea("AR3000") to enter the WK area.
I'm really impressed how fast people answer on this forum.
Actually, the line to add is just at the beginning, like that (rest = same) ) :
-------------------------------------------------------------
CREATE TABLE options (
section string,
name string,
value string
);
INSERT INTO options ROWS (
'Program Options', 'Debug Mode', '1',
'Fonts', 'ko_KR', 'UNBOM',
'Fonts', 'zh_CN', 'SIMSUN',
(...)
-------------------------------------------------------------
The rest, in game, CTRL+SPACE to make the console commandline box appear, etc (as they said above)
ooops..did not see the page2 lol .. k, ras, my bad, np, edit pb already solved so)
I was thinking it might since TOB has a different map.
edit Oh i see you can use console
My other singleplayer characters weren't experiencing this.
The reasons of this assumption:
1. I did two play through from SoA to ToB with single class (Sorcerer and Kensi dual Thief), the watcher keep show up on the map.
2. When I am playing a F/C now, the keep not show up. I moved to this area by Console, the leader of those guys told me I m not strong enough for this task.
TIll 6568 gets fixed (assuming the next patch, but you know what happens when you ass-u-me), I'm closing this out as a duplicate and moving to "not an issue".
Please consolidate discussion with thread: http://forum.baldursgate.com/discussion/24426/6568-core-imported-characters-do-not-get-watcher-s-keep-marked-on-the-worldmap