Changing allegiances possible? (minor spoilers)
SpiffyMcBang
Member Posts: 160
I had intended to run with a group of Mazzy plus evil people. Because of Mazzy, I couldn't go with Bodhi when she offered me a place in her guild. But now Mazzy's gone because she can't get along with Hexxat, and I have Dorn instead. If ever there were a time for me to see what it's like to play on Bodhi's side, this is it, but I already shot her down.
However, I haven't actually paid out to the Shadow Thieves to advance the plot. Is there a command I can use to reset Bodhi to thinking I haven't spoken with her yet?
However, I haven't actually paid out to the Shadow Thieves to advance the plot. Is there a command I can use to reset Bodhi to thinking I haven't spoken with her yet?
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@Xukuth: Yes, I actively turned her down, to where she said I had made an enemy that day. That's why I think my only option is the possibility of some console command or other hack that will reset Bodhi to think I haven't spoken with her.
CLUAConsole:SetGlobal("BodhiAppear","GLOBAL",1)
CLUAConsole:SetGlobal("WorkingForAran","GLOBAL",0)
and enter the graveyard at night.
Then, assuming that makes Bodhi show up, but she doesn't talk to you, (she might do this or she might work properly w/o this step) try mousing over her, and run this command:
CLUAConsole:SetGlobal("BodhiMove","LOCALS",0)
Obviously make a backup of at least one save before messing around with globals.