hardest encounter for u
kjiflrf
Member Posts: 31
hello! i start this topic where u can change ur mind! post ur opinion about hardest fight in game
mine hardest fight was demi lich in underdark. i just didnk knew thay minsk has immunity to cage while berserking and those lich all the time caged my team after hours of trying i killed him with Melf's meteors while time stopped )
mine hardest fight was demi lich in underdark. i just didnk knew thay minsk has immunity to cage while berserking and those lich all the time caged my team after hours of trying i killed him with Melf's meteors while time stopped )
0
Comments
Tor'Gal.
Though in terms of complexity it is nowhere near as difficult as say Ascension, Lunar Eclipse, or Melanthium, the fact that you can do the fight so early in the game (and I do) makes it quite hard. Of course, that in itself is somewhat of an artificial difficulty - if I waited longer with the Keep, I'd surely steamroll it without breaking a sweat. The way I usually do it, though (Druid Grove, then Keep as the first big quests) fighting through the ball of death surrounding him is very annoying. I've tried everything from AoE to kiting to careful trapping, but no strategy seems to be foolproof, and I spend 10+ reloads every time I'm there. Fun! No, really, I enjoy it a lot!
In terms of objective difficulty, the three I mentioned earlier are probably my picks. Each has annoying mechanics to deal with, a lot of micromanagement, and downright unfair opponents. Takes a while to figure them out when you first do it, but by the time you reach those fights you usually have EVERYTHING at your disposal and ready to be used. Just a matter of turning the right cog at the right time until the strategy clicks into place. Once you've got that down, you can beat the fights with no or very few reloads.
My game is heavily modded, of course, and I always play on Insane difficulty. Changes things up quite a bit!
Although even with that, he's no pushover and hits very hard.
Other than that, I have always had a bit of difficulty dealing with mind flayers.
Maybe I was abit too low lvl for it, but it took me HOURS to knock her out.
Meanwhile, Viconia immediately 1-shotted Kangaxx the Demilich with the mace of disruption for the most anti-climactic battle of my entire experience with the BG saga. Reminds me of the old loading tip, "Don't you hate it when you cast disintegrate on the dragon...and it works?!"
First, I attracted their archer, (who was surprisingly good at hitting an AC of -8); I lured him further down to the base chamber where the Rakshasa was; on his own, he didn't stand a chance.
Second, I attracted their priest. I took quite a bit of damage from his blade barrier. He died eventually.
Third came the long part; draining the wizard of his spells. I cast magic resistance on Viconia; then had him unload his salvo on her. (This required quite a bit of restarting). After he had run out of spells, my group swarmed him and he was gone.
Fourth and easiest piece: take out the three guys remaining. Cast haste on my group, then swarmed them, took out their priest first. Then the fighters went down without a hassle.
For my level at the time... it was really tough.
I recently took out the shadow dragon... I laid down the maximum number of traps that Hexxat would let me set. I cast resist fear on my group. Then I had Edwin and charname cast spells under haste at the same time. charname cast lower resistance, Edwin cast cloudkill. Second round: charname cast cloudkill, Edwin cast cloudkill. The dragon was right cross, at this point; then my group swarmed him under haste. He was dead before he could get more than a wing buffet off... which was a good thing; because he had protection from magical weapons as the next piece of his behavior. One breath from this stupid dragon == 1 char death.
I usually kill the dragon by distracting it with summons while my front liners pound it to pieces.
I routinely kill SCS Firkraag on Insane at very low levels (~1m XP) with that, though it may take a while until you iron out the kinks.
In Baldur's Gate, they're badly gimped by the AI they were given.