If you try to enter this house (ar0717.are) just east of the carnival in central Baldur's Gate the game will crash to desktop. There is an invalid reference to an actor which doesn't exist.
I believe we fixed this awhile ago. Now, when you enter the house, you're able to go inside and a haunting melody begins to play over your speakers and headphones. This chilling tune will continue to play even after you exit the game, turn off your computer, and physically distance yourself from the device. You will not be able to silence it, and no one but yourself will be able to hear it.
I believe we fixed this awhile ago. Now, when you enter the house, you're able to go inside and a haunting melody begins to play over your speakers and headphones. This chilling tune will continue to play even after you exit the game, turn off your computer, and physically distance yourself from the device. You will not be able to silence it, and no one but yourself will be able to hear it.
Call of C'thullu: Enhanced Edition is in Beamdog's future.
I believe we fixed this awhile ago. Now, when you enter the house, you're able to go inside and a haunting melody begins to play over your speakers and headphones. This chilling tune will continue to play even after you exit the game, turn off your computer, and physically distance yourself from the device. You will not be able to silence it, and no one but yourself will be able to hear it.
I am not sure if this is specific to my version of the game or what, but one of the buildings in the central district of Baldur's Gate always causes my game to crash if I attempt to enter, this has always been a problem. It does not have a visible door, but if you scroll over it then an entrance is available. It is a blue roofed building on the east side of the market. Expected behaviour is obviously that the party can enter and explore the house without the game crashing.
Comments
Yep- a genuine BG bug, one of those squished early on for BGEE...
Moving post to the appropriate Fixed thread...