rasaad quest "wheel of obliteration"
kjiflrf
Member Posts: 31
what do i have to do after i killed shawod deagon? i opened portal and escaped from shadow realm, but what next?
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This took me very long to unterstand...
You have to be not "close" to the portal when clicking on the portal. This gives Alorgoth time to respond and time for some shadows to appear.
@Miloch
I sent you a mail with a savegame
It's getting so bad I'm considering just killing Rasaad and carrying his body through the portal. Grrr.
I've started keeping track of how much damage I take before the dragon goes down, just for variety. My record so far is 49 damage taken across my whole party. No cheese, only buffs used before fight are oils of speed, true sight and resist fear. To misquote The Architect, this will be the 18th time I have killed Yxtrazzal, and I have become exceedingly efficient at it.
Woot new record - 27 damage taken. :P
Edit for clarification: I enjoyed most of the quest. The dwarves had great personalities, and I'm a complete sucker for a woman with a Scottish accent. The whole area was very pretty. The AI for the named characters, such as the mage guarding some nice magical items on the main floor of the stronghold, was very nicely done. It's the 'sorry, you can't keep this NPC' part that bugs me. I actually had a similar issue with Rasaad's SoA quest; I wound up redoing part of it several times to get him to stay in the group and not bail until ToB. That's probably just a personal preference of mine - I have a strong dislike for switching my group up, which is why I have very rarely used any of the later NPCs in BG1 (Tiax, Alora, etc). The idea of one of my party members being unavailable for an extended period, while good RP, frustrates me. Apologies for the initial harshness of the post. I let my irritation at one element override my appreciation for the rest of the experience.
Heres the way to keep him.
Tell him that you will stay until Alorgoth is dead. Rasaad realizes that Alorgoth is invincible and suggests that you open the portal. Step true and Rasaad will come with you.
Still not working; the shadow monsters keep beating on me and not him.
You have to click on the portal. Not from close, but from far. So you dont change the map before the event can trigger.
Feel free to upload a savegame.
RAAAAAGE. Ok, I'm done now. Thanks @Nachti !! And thanks also to @Miloch for looking into it for me.
I end the quest out of the temple in SOA this is correct or I am losing something?
@Nachti I agree, the trigger should be opening the portal rather than clicking on it. Sure would have saved me some time! On the plus side, I am now a Grand Master at killing that mob...
With that said, I have enjoyed most of the new content and aside from a few minor complaints (such as too many chain events happening without the ability to save or rest inbetween). This fight however, is an entire different beast.
-I always prep for a dragon fight with party-wide Resist Fear. Not every dragon has fear, but I always do it...and it definitely helps in this fight.
-I had Dorn in the group, which gives me someone to tank level drainers. Having Ir'revrykal for on-hit dispels (Carsomyr would serve the same purpose) is a huge help. I used him for the 'preview' fights before I got to the dragon, but for the dragon itself, I just let Rasaad tank the one shadow beast that showed up.
-Were you getting a lot of shadow beasts during the dragon fight itself? If so, how long was the fight taking? What experience level were you at, roughly?
Detailed strategy if you're interested:
-First, make sure you have True Sight up beforehand. Resist Fear also, and Improved Haste on any melee folks.
-Second, position your fighter(s) next to the dragon as the conversation triggers. Have them use Smite or Critical Strike as soon as the conversation is over.
-Third, have your mage(s) use Lower Resistance on the dragon as soon as the fight starts, before it goes invisible. If you're high enough level, Spell Trigger with 3x Lower Resistance is all you need (and it's instant cast).
-Fourth, have Rasaad go beat on Alorgoth when the fight starts. He'll probably also wind up tanking the first shadow beast, and eat a level drain or two. Smite is AWESOME here, as Alorgoth spends all his time bouncing around the room.
-Fifth, when the dragon goes visible have your mages start bombing it with Magic Missiles (Minor Sequencer with 2x Magic Missile is great). Note that it's immune to magic missiles at higher difficulty, so have them do stuff like Comet etc to keep Alorgoth and the shadows occupied.
-After the dragon dies, keep in mind that you don't actually have to kill Alorgoth or any of the shadows. Just grab the loot and have everyone beat feet to the entrance to the room with the crystals.
Using this strategy (with Dorn/Jaheira as melee, Neera/my sorcerer Charname doing magic missiles, and Hexxat just plinking with a shortbow), I generally killed the dragon in 5-8 rounds. Note that I was around 6-6.5M experience, so that may be a factor. Even on Insane I was able to kill the dragon in under 10 rounds without losing a party member.
So yeah.... not going to play the game anymore till this is fixed somehow i guess
If you can't end the quest at all (e.g. because the Shadow Plane collapses when you try to reenter the portal) then you probably have to resort to the debugging console.
Then in the game, press ctrl+space and enter in the console: C:SetGlobal("OHR_FINALE","GLOBAL",24)
If you're back in the Deepstone Mines, this should trigger the final sequence.
I will admit this whole section can be a bit frustrating (I didn't write it; just coded most of it). I'm not sure we can get around the inability to save, though I have brought it up and can do so again. You *should* be able to save if there's no enemy in range of you. But I've seen it blocked for unknown reasons (because of dwarves following or other stuff going on). Shadows can be a nuisance; I recommend taking them out with ranged weapons or spells as soon as they appear (so they can't target you with disabling magic). They're actually not much different than the ones in Watchers Keep though. Keep a few saves handy from where you can save: namely before entering the Shadow Portal and just after it, in case something goes awry and you need to backtrack a bit.