#7065 dupe Abazigal's Lair crash (spoilers)
[Deleted User]
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I'm in Abazigal's Lair, trying to send the group of 'stoned' adventurers off to recover a Scroll of Reversal to free the dragon from her geas. I cast a Stone to Flesh scroll on one of them; they wake up; I send them on the quest. When they come back and the floating text 'Several days later' appears, the game crashes, every time. I've attached a saved game at the point just before I use the Stone to Flesh scroll. Halp!
P.S. Clean install; no mods.
P.S. Clean install; no mods.
Post edited by Avenger_teambg on
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As an aside, this final quest seems to be very similar to Rasaad's in that it's really hard to tell what dialogue options will keep the character in your game. There are few things as annoying as navigating a conversation tree a dozen times to figure out what they're looking for. This may be a case of the writers thinking 'well it's obvious, Rasaad would always respond to THIS approach', but that hasn't been adequately communicated through the game itself. I also don't understand why these NPCs have to have a 'do the right thing, or they're gone forever' storyline. While that makes for wonderful RP, it is kind of harsh for gameplay when it means you would have to go back and use another character in that role who is 3-4 million xp (and 15+ levels) behind the person you just lost.
Pressing ctrl-t to pass days wouldn't summon Cabrina, only resting.
But Bondari's questline wouldn't cause resting, just passing of time.
For anyone who happens to come across this, if you read this and it's been more than a few days past this post, move it.
I have attached the files as requested. Hope this helps.
But, your crash dump showed that this was the very same crash as the escape from Irenicus dungeon cutscene (7065).
Thanks for that. I was able to get around the crash by resting my party before restoring Bondari and his merry band.