Questions about tieflings
Astafas
Member Posts: 448
For BG2EE I wanted a totally new character. This is what I ended up with, after far to many hours in Photoshop (photo on me to the right, should anyone be insecure which is which): :-D
Now to my questions:
1. Should I play the tiefling as a Human, with the possibility to Dual, or as a Half-Elf with the Multiclass options? Haer'dalis really gives no answer, as he's a Bard. Reading on the Forgotten Realms wiki, I tend to lean towards the Human/Dual choice.
2. Do Tieflings get any racial benefits or disadvantages?
Finally, feel free to suggest cool classes and combos. I made the portrait as "neutral" as possible. The Sword on his back could just as well be a large knife, the Staff a Wand of Magic Missile usable by several classes and so forth. His name will be Astafas though, as my old forum name has a certain infernal smell of sulphur to it. :-D
Now to my questions:
1. Should I play the tiefling as a Human, with the possibility to Dual, or as a Half-Elf with the Multiclass options? Haer'dalis really gives no answer, as he's a Bard. Reading on the Forgotten Realms wiki, I tend to lean towards the Human/Dual choice.
2. Do Tieflings get any racial benefits or disadvantages?
Finally, feel free to suggest cool classes and combos. I made the portrait as "neutral" as possible. The Sword on his back could just as well be a large knife, the Staff a Wand of Magic Missile usable by several classes and so forth. His name will be Astafas though, as my old forum name has a certain infernal smell of sulphur to it. :-D
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Comments
Regardless, if you want to be an elf instead of a human, your characters should probably be a Fey'ri:
http://forgottenrealms.wikia.com/wiki/Fey'ri
A Half Orc would be a Tanarukk:
http://forgottenrealms.wikia.com/wiki/Tanarukk
A Halfing would be a Wispling:
http://forgottenrealms.wikia.com/wiki/Wispling
And last but not least:
A Dwarf would be a Maeluth:
http://forgottenrealms.wikia.com/wiki/Maeluth
Innate Heat resistance
Higher Charisma
"Bloodlust"(sort of like berserking I would guess)
"Infernal Wrath" Probably extra THAC0 and damage per hit
Some can use Darkness much like Drow can.
Note: this is from 4e.
In the multiverse, few creatures are of pure lineage, and even fewer are what they seem to be. That's the greatest truth of the tiefling's existence. It's not advisable to ask a tiefling about his or her ancestors, as the answer wouldn't likely be pleasant. Part human and part something else, tieflings are the orphans of the planes.
They can be described as humans who've been plane-touched. A shadow of knife-edge in their face, a little too much fire in their eyes, a scent of ash in their presence - all these things and more describe a tiefling. No planar would mistake a tiefling for a human, and most primes make the mistake only once.
Tieflings live with both pride and shame of who and what they are. They have no culture of their own, and most are loners, which fits their background. Some slip into the edges of human society, becoming poets and artists who describe the corrupt fringes of the respectable world. Adventurous types often spend their years probing the unexplored edges of the multiverse, be it to survey strange lands or experiment in the forgotten niches of magical science.
Humans don't trust tieflings (and deep inside they fear them), but they remain inexplicably fascinated by tieflings just the same. The planetouched are often accused of secret plots and awful alliances - mostly without a shred of proof - because of who and what they are. A tiefling learns early that life is unfair and hard. His reaction is to fight back and never let his foes see the pain.
Other people, even other tieflings, simply aren't viewed as allies and often are automatically considered enemies. A tiefling doesn't take a friend until he learns the measure of his companion, and even then he'll never fully trust anyone. "I watch my own back," is an old tiefling quip. They maintain no hereditary bloodfeuds, but tieflings take care of themselves without any thought of others' prob- lems.
Tiefling characters gain a +1 bonus on Intelligence and Charisma scores, but suffer a -1 penalty to Strength and Wisdom. Tieflings can be of any alignment save lawful good. They also gain a number of special abilities, based on their mysterious heritage: They possess infravision to a range of 60 feet and have the ability to create darkness, 15-foot radius once per day. Tieflings suffer only half damage from cold-based attacks, and they gain a +2 bonus to all saving throws vs. fire, electricity, or poison.
Tieflings can be fighters, rangers, wizards (including specialist ma- ges), priests, thieves, or bards.
They may also pursue multiclass options, including fighter/wizard, fighter/priest, fighter/thief, wizard/thief, and priest/thief.
PS: Did I mention, that I want Tieflings as a playable Race in BG/BG2 btw?
Kurumi has the stats right, though. For 2E, at least, which is the version you should use.
Just looked it up. Half-fiends are sooo different from the Bhaalspawn as they are even more pronounced than Tieflings.
No matter its form, a half-fiend is always hideous to behold, having dark scales, horns, glowing red eyes, bat wings, a fetid odor, or some other obvious sign that it is tainted with evil.
Edited: Yeah, the bonus only applies to long swords and short swords!
Don't ever make a bet with a tiefling. - Planar proverb.
EDIT: My bet is that they just did it to buff Haer'Dalis a bit more, since the resistances he gets aren't PnP-based either.
EDIT: Aha! I have figured it out. They also gain a bonus with Shortbows. I think they are using the Elven proficiency benefits!
I guess Haer'Dalis using the elf model was more than cosmetic, though, which is an interesting discovery.