For a sorceror; simulacrum or summon fiend?
Ziva75
Member Posts: 25
seems simulacrum is often the popular choice among 8th lvl picks. The fact that it gets better as you gain levels is certainly appealing.
but with summon fiend, you can use project image to spam lots of glabrezus; whereas with the simulacrum you can only have one. having 6-8 glabrezus could be pretty awesome; but since they have flat stats...anybody know how well they perform in late ToB?
but with summon fiend, you can use project image to spam lots of glabrezus; whereas with the simulacrum you can only have one. having 6-8 glabrezus could be pretty awesome; but since they have flat stats...anybody know how well they perform in late ToB?
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Also, sorry, but it is that time of the month when you feel awful and angry.
EDIT and I'll had to mention that, first, I'm male, and second, I haven't brought BG2:EE yet so I am feeling bad. But I still having the original game running. And third, iPad's keyboard sucks, it is OK, but not if you have a pair of XXXL hands like me.
@CrevsDaak
lolzerz; most of those you mention go without saying! my current planned 8th lvl lineup is:
horrid wilting; power word blind; spell trigger; and simulacrum.
protection from energy can be made up by using both protection from magical energy and protection from the elements
pierce shield, ... won't spellstrike do the same job, but better? (not that everyone takes spellstrike, but im planing on it)
bigbies clenched fist feels like it has a too short duration...
EDIT: actually IIRC, the 6th lvl spell protection from magical energy gives 100% immunity, not 50 % as the manual claims. Is this still true for EE, or did they 'fix' it?
I really recommend using Breach (lvl 5) and Ruby ray of Reversal (lvl 7).
And Prot. Form magical energy should give 100% resistance, while Protection from energy give 75% to all the types of energy damage (everything but no physical and no acid res). And Project Image lefts Simulacrum as a very bad spell, since it is one level lower and you have ALL your mages spell. Remember Chain Contingency with a P. Image to STATE:HELPLESS, then Spell Immunity:Divination (lvl5) and then cast a P. Image, the other Image will spawn, and thus, you will have TWO IMAGES THAT CAN'T BE DISPELLED TROUGH TRUE SIGHT. Cheese from a munchkin Powergamer :P
Good lord! Could you also chain contingency 3 P. Image with stae set to 'helpless' to spawn THREE images? (which are not immune to truesight)?
EDIT: I don't have BGII EE either, but I have the first one and am planning ahead. thanks again for the help! what a fantastic game.