A minor idea on how to incorporate all those cool "books" you find in the game
booinyoureyes
Member Posts: 6,164
I think it would be cool, and would add some flavor, if the more of those books you collect (ie History of the North Part XXXXXXXIIIII) the higher your lore skill will become due to all the knowedge your character has amassed from the various texts he's found during his adventure.
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Though I remember once when I was about 13 reading through all of them I found in Irenicus's dungeon, trying to figure out the "clues" to how to escape.
^.^ What a noob I was
I also thought it would be cool to have "situational lore"... as in a ranger can recognize certain longbows, a druid can recognize certain clubs or tomes, etc.
I'm shocked.
BTW, @Kamigoroshi, interesting idea as well, but 8 would be way too high. I'd say 4 or less. After all, the average intelligence is 10.5 for 3d6 and the stdev is 2.96, which means 7-13 is what most people have. 4-16 is still only +-two stdevs wide.
I personally feel it would be more immersive if such illiterated characters weren't able to read at all (including stat tomes, books or any other kind of texts for that matter), nor would it make any sense for them to receive Lore bonuses for doing something they shouldn't be able to do in the first place.
On a side note, I remember that characters who had an Intelligence score of 8 or less weren't able to properly speak in Neverwinter Nights. This is of course not doable in Baldur's Gate, but I still enjoyed that feature in NwN1 quite a lot with my countless half-orcs.
At character creation under intelligence it is stated that:
"A character with an Intelligence score of 8 or less is illiterate and cannot use scrolls or most wands regardless of his class."
So a value of 8 would be appropriate. Also, if remeber it correctly from PnP, a value of 9 is considered average for any score for a normal human. A value of 4 is only considered semi-intelligent and 16 is considered exceptionally intelligent, so while two standard deviations doesn't seem like much, the span of the intelligence level is huge.
EDIT: realistically, I mean.
I like the idea, though, a +1 in Lore seems a nice boost, it's not gamebreaking and you can just ignore it if you want. As long as I don't have to put the book in the quick inventory item and use it (sorry, too much work), it would be interesting.
Baldursgate.wikia says there are around 57 non-quest books (a few more in EE), but I guess most people would only bother to collect and "read" a few (10-25 perhaps).
Hmmmmm...... Minsc has an intelligence of 8 so that would make him illterate
HOWEVER
@CrevsDaak at the Baldur's Gate meme thread found a creature file for Boo.
His intelligence is 9.
Also this website rocks
http://www.minscandboo.com
A. Some sort of "compendium" item that can cast identify at will
B. A bonus plus 1 to wisdom or even just a tome of wisdom
He can exchange 1 free identify for 5 books or something like that. It would make it cheaper and be kinda neat.
I mean these aren't game-changing ideas (as I said in the title, "minor") but they would just be cool additions to add immersion to the game with items that are already commonly found.
*two minutes later*
zzzzzzzzzzzzzzzzzz....
I guess its true what they say: "its hard to fiiind... decent fok nowadays"
All of the rest would have a percent chance (based on your INT/WiS value) to increase your Lore. The percent chance should be small so that people don't do what they (and I do it as well) do with scribing scrolls, i.e. reloading until you hit the percentage. Make it 5-10% per book reviewed. That should keep the actual bonus down to a small number of points, but would represent the same idea that the OP suggested.
As for the cut-off point for INT, i see this as less important as, even if the character is illiterate, they could still get someone else to read it for them. And they have to be able to read the notes that are periodically left, so.....
Another way you could do it would be to have each book give a cumulative value such that once you had enough books, you got a bonus. 1 book would do nothing, but 10 might give you a bonus up. Have it set up as a global variable that counts the books you 'read' and gives you either lore or XP bonus for reading them. it could be very easily done.