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Disappearing Enemies

acw18acw18 Member Posts: 62
edited December 2013 in BGII:EE Bugs (v1.2.2030)
Hello all, I have noticed on several occasions that at times if I come across a battle and I end up reloading due to somebody dying or something, that same enemy will disappear after the reload. It's not a huge deal, but it does end up being a bit of EXP missing. It also doesn't seem to happen every time, just on a few occasions.

The ones that I can really remember were a few packs of goblins in Irenicus' dungeon, the Bone Golem in Amaunator's temple (Shade Lord quest), Mind Flayers in the Underdark (not the ones in the Mind Flayer city, but there was a pack of them near the rock gnome village that disappeared), and a few enemies on the second floor of Watcher's keep. There have been others but I can't remember them exactly.

As I said, it's not a big deal, but I just wanted to make it known so that we may see a fix someday. Thanks!

Comments

  • moody_magemoody_mage Member Posts: 2,054
    Disappearing allies too - at least you can track where they go...

    Odd.jpg 47.9K
  • ErgErg Member Posts: 1,756
    edited December 2013
    acw18 said:

    Hello all, I have noticed on several occasions that at times if I come across a battle and I end up reloading due to somebody dying or something, that same enemy will disappear after the reload. It's not a huge deal, but it does end up being a bit of EXP missing. It also doesn't seem to happen every time, just on a few occasions.

    The ones that I can really remember were a few packs of goblins in Irenicus' dungeon, the Bone Golem in Amaunator's temple (Shade Lord quest), Mind Flayers in the Underdark (not the ones in the Mind Flayer city, but there was a pack of them near the rock gnome village that disappeared), and a few enemies on the second floor of Watcher's keep. There have been others but I can't remember them exactly.

    As I said, it's not a big deal, but I just wanted to make it known so that we may see a fix someday. Thanks!

    This was supposed to be fixed by the patch:

    http://forum.baldursgate.com/discussion/23771/bg2ee-quick-load-enemies-disappear

    However, I'm reading discordant reports on whether this bug is really gone or not.

    @Adul you were the first to report this bug for BGEE. Can you please confirm if this is really fixed?

    Edit (to clarify): I can't check myself as I don't have BG2:EE

    Edit2: fixed link!
  • TressetTresset Member, Moderator Posts: 8,268
    I have encountered this issue as well several times. Not entirely sure why it happens but I was under the impression that it was different from the disappearing random encounters issue. This seems to happen to encounters that are not random. They may however run on the same principles if they are respawning encounters that are always the same. I am not sure they are that either though, and a reliable repro case has been eluding me.

    In other words I have seen this but I don't really know why it happens or what to do about it.
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