Wings Version 0.91b
Coutelier
Member Posts: 1,282
There shall be wings! If the accomplishment be not for me, 'tis for some other. The spirit cannot die; and man, who shall know all and shall have wings...
- Leonardo da Vinci
This mod adds quite a bit of extra content for everyone's favourite wingless wonder, Aerie.
BG2EEWings091b.rar.
Russian Translation: BG2EEWings091b+RUS.rar.
What's added so far:
- A few small, minor character encounters, such as a new NPC in the circus tent (after beating Kalah) that Aerie can interact with.
- Aerie now has a chance to acquire her own familiar to do her bidding!
- A friendship path for Aerie. PC's not eligible to romance her may still pursue a friendship, learning all sorts about her past. PC's who are eligible to romance her will receive three new banters before the usual romance starts, but if they end the romance at any time will still have the option of pursuing a friendship instead.
- Quite a few new banters between Aerie and other NPC's in your party. She gets along especially well with Imoen.
- OPTIONAL: Restore missing banters. There are a few banters already present in Aerie's banter file that never appear in gameplay as they lack a set of trigger conditions. This just changes that.
- OPTIONAL: Remove the Hexxat conflict. It doesn't really seem in character for Aerie to start a fight, even in ToB, and especially not without talking about it with the party leader first. Even then, she'd have to be 100% certain the other person was up to no good. Which admittedly she is because of a much earlier dialogue in SoA... but that just leaves you wondering why if Aerie knows, lots of characters apparently don't (Imoen, Nalia, Jaheira, Cernd, even Minsc). So this just removes the banter in SoA and slightly alters the banter in ToB so that there's no more fight.
- There are some cosmetic changes to Aerie as well. I just changed her skin and hair color back to how it was originally. When Beamdog recolored a lot of the NPC's based off their portraits, I feel that due to the lighting in Aerie's case, they simply got it wrong. She's referred to as fair and pale a few times in the game's text, so better that she look the part. Also better to have slightly more variety in how NPC's look. (Okay, you'd probably have to look quite closely to really notice that is any difference). While it wasn't strictly necessary, I did change the lighting in her portrait as well from sunset to mid-day.
Still to come/being worked on:
A mini-quest for both Minsc and Aerie. She is his witch, after all, so they need to have more interaction.
A main personal quest for Aerie. This will involve Aerie facing off against the slavers who first captured and broke her before selling her on to circus. It will hopefully be a chance to actually see her grow as a hero adventurer.
- Leonardo da Vinci
This mod adds quite a bit of extra content for everyone's favourite wingless wonder, Aerie.
BG2EEWings091b.rar.
Russian Translation: BG2EEWings091b+RUS.rar.
What's added so far:
- A few small, minor character encounters, such as a new NPC in the circus tent (after beating Kalah) that Aerie can interact with.
- Aerie now has a chance to acquire her own familiar to do her bidding!
- A friendship path for Aerie. PC's not eligible to romance her may still pursue a friendship, learning all sorts about her past. PC's who are eligible to romance her will receive three new banters before the usual romance starts, but if they end the romance at any time will still have the option of pursuing a friendship instead.
- Quite a few new banters between Aerie and other NPC's in your party. She gets along especially well with Imoen.
- OPTIONAL: Restore missing banters. There are a few banters already present in Aerie's banter file that never appear in gameplay as they lack a set of trigger conditions. This just changes that.
- OPTIONAL: Remove the Hexxat conflict. It doesn't really seem in character for Aerie to start a fight, even in ToB, and especially not without talking about it with the party leader first. Even then, she'd have to be 100% certain the other person was up to no good. Which admittedly she is because of a much earlier dialogue in SoA... but that just leaves you wondering why if Aerie knows, lots of characters apparently don't (Imoen, Nalia, Jaheira, Cernd, even Minsc). So this just removes the banter in SoA and slightly alters the banter in ToB so that there's no more fight.
- There are some cosmetic changes to Aerie as well. I just changed her skin and hair color back to how it was originally. When Beamdog recolored a lot of the NPC's based off their portraits, I feel that due to the lighting in Aerie's case, they simply got it wrong. She's referred to as fair and pale a few times in the game's text, so better that she look the part. Also better to have slightly more variety in how NPC's look. (Okay, you'd probably have to look quite closely to really notice that is any difference). While it wasn't strictly necessary, I did change the lighting in her portrait as well from sunset to mid-day.
Still to come/being worked on:
A mini-quest for both Minsc and Aerie. She is his witch, after all, so they need to have more interaction.
A main personal quest for Aerie. This will involve Aerie facing off against the slavers who first captured and broke her before selling her on to circus. It will hopefully be a chance to actually see her grow as a hero adventurer.
Post edited by Coutelier on
26
Comments
As recommendation, don't announce anything until you have some real work. Everybody has ideas, some might know how to do it, but very few actually does it and completes it. If you have doubts, ask in the mod section, but keep your announcements for when you have something to show.
This will be a short quest independent of the romance, although I might put in some different dialogue and give an extra little reward at the end if you are romancing her.
I like it. Aerie needed more content, and this could be tied in to completing the Slaver quest in the slums quite easily.
You might introduce an investigative aspect where you either try to find out moree information (which will give the clues you mention) or just charge blindly ahead, potentially with different rewards for each, and maybe even a different effect on Aerie depending how you approach things (CHARNAME can play as a corrupting element, tempting her towards revenge and murder, or a stabilising element, with a neutral result resulting from Aerie doing things her own way) because the game needs more occasions where you can puppetmaster your so-called "friends".
1. Practical application or exercise of a branch of learning.
2. Habitual or established practice; custom.
Essentially he was in charge of processing new slaves. Teaching them, by applying various methods of torture (physical and psychological), to make them compliant. Working on a similar theory to military training or boot camps but with no restrictions or limits, he basically traumatized people into conformity.
Your quotes show your talent for dialogues. Just don't quote too much, just for spoiler reasons
Good look and keep on doing this good work. I' excited for your mod.
While putting all the characters and their dialogue into the game is easy enough, I do have to figure out levels and how much experience to give for then, what equipment the enemies. I figure there should be a special item on Praxis when you get him, and some suitable unique item for Aerie as a possible reward at the end. Will do!
BG2EEWings01.
I've not implemented any of the main quest yet. So far, I've added a few extra banters between the main character and Aerrers, quite a few between her and Imoen, a couple of others, and a couple of little surprise encounters specific to the avariel.
Although I know all the banters work by ctrl-iing them, I've not had to chance to test it all yet on an actual playthrough. Although I can't plan ahead for every eventuality, the encounters so far seem to all work like they're intended.
As I continue to refine the dialogue and scripts a bit(and I think it would be good if some of the circus workers actually said things to Aerie), as I was going through Aerie’s banters I came across a few I’d never seen in the game, as they seem to not have any trigger conditions. I don’t know if any mod restores them, and I’m sure there must be some for other characters as well… but here’s what I found:
Yoshimo: Amidst tears and laughter, an angel rises! Hail Aerie, and welcome back.
Aerie: I--I'm sorry, CHARNAME, it... it won't happen again.
Yoshimo: No apologies from so fair a blossom. We were fools to let you fall.
Aerie: Please, Yoshimo, just let me--let me gather up my belongings.
Yoshimo: As you wish, lass.
--
Aerie: Jan, how come you're always telling stories?
Jan: Because they're true, every last one of them, even the one about my great grandfather slaying the dragon.
Aerie: A dragon? Really?
Jan: Well not really, but close. He thought it was a dragon. He was experimenting with glass, grinding it down to make prisms and lenses, you see, because his daughter, my grandmother, was so cross-eyed that, until she was twelve years old, all she ever saw of the world was the nose in the center of her face. You never had that problem as a child, did you?
Aerie: Me? Oh no, not that...
Jan: Good, I wouldn't recommend it to anyone. So my great grandfather had put together a great series of lenses and prisms, I think twelve in all, and attached them to a leather helm he had, the strap of which always chafed under the chin. Then, all of a sudden, a cloud passed in front of the sun.
Aerie: Oh my! Was it the dragon?
Jan: No, no, it happened precisely as I tell it to you now: a cloud passed in front of the sun and my great grandfather looked up from his work so quickly that a dragonfly got caught between two of the prisms over his left eye and clung there for dear life. Of course you can't imagine the hullabaloo this caused, my dear!
Aerie: No, I can imagine it just fine, Mister Jansen.
Jan: There he was, throwing all his tools and turnips into the distance where he assumed his greatly magnified adversary to be, and he was running and hollering and telling us to get in the house while he tried to lure the ravaging beast into the backyard of our southside neighbors against whom he had always held a grudge.
Aerie: Whatever happened?
Jan: What do you expect happened? We just assumed that he hadn't been taking his herbs and berries again and all wrestled him to the ground, ruining his precious lens-helm in the process, I'm afraid. It took as a good hour to calm him down and figure out what the truth of the whole matter had been. Now, do you know what the moral of the story is, Aerie?
Aerie: Always wipe your lenses?
Jan: Hmm, that will do nicely. I hadn't come up with one for this story yet.
Aerie: And your grandmother, did he make her a new lens-hat so she could finally see?
Jan: What? Oh no, no, it was an idea doomed to fail, I'm afraid. Two years later she lost her nose in a bizarre harvest accident and she's been seeing just fine ever since.
--
Aerie: Isn't the... Isn't the forest wonderful, Minsc? All the birds flying about, making you dizzy!
Minsc: Boo likes the forest, but Minsc? Oh, every time Boo plays in the leaves, Minsc has to give him another bath.
Aerie: Haha! But Boo likes his baths, too, doesn't he?
Minsc: Of course he does, and it makes him squirm so much that I fear losing him. If he got loose... I worry what such a powerful creature would do if left unchecked.
Aerie: Well just make sure you don't clutch him too firmly, Minsc. Give him some... some space and room to grow.
Minsc: Aye, and when we face a foe, I shall show them his pointy teeth!
BG2EEWings02.
I think I've managed to fix it so that the new banters won't interfere with her lovetalks. They should come first, and then the romance will carry on as normal. I've not played with a female PC yet; the new banters don't specify gender, so they might play randomly (although in order) regardless of gender, which is fine by me.
Also, two more encounters. One of them requires Imoen being in the party as well.
And that'll be it for now. If that all works, then I'll get back to the main quest I talked about.
BG2EEWings03.
Just a few small corrections/changes. Also, I've done the first part of the main quest up until fighting Amra. Still haven't figured out how to do journal entries though. I followed a couple of guides, but each time although it says in game your journal has been updated, nothing actually shows up anywhere.
Part of the quest will involve a small dungeon crawl, I think, so that's going to take a little while I think. But after that all the bones will be done; it was never intended to be all that long or complicated. Then it will just be small revisions, a few more banters maybe, more player responses and NPC interjections, and maybe Aerie interjecting elsewhere (there are lots of points in Neera's quest where it would make sense for Aerie to interject, for example).
I've had some ideas for another quest in ToB... but lets get through SoA first.
A few days ago i came across this mod http://www.shsforums.net/files/file/682-1pp-attachable-wings/
You could ask the author for a permission to use his wings and give them through the quest (maybe even in ToB) to Aerie.
I mean why not? Faerun is the world ruled by magic, anything is possible
At the moment I'm concentrating mainly on the SoA part... but, anything could happen later on.