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Monk fists damage/bonus to hit

AranthysAranthys Member Posts: 722
edited December 2013 in Not An Issue
Monk fists, when upgrading incorrectly grant a bonus to hit and damage.
The bonus should only be "considered as +1 / +2 / +3". It shouldn't grant any further bonus (Monk fist damage increases naturally, and it isn't meant to grant a thaco bonus either)
Post edited by Dee on

Comments

  • TressetTresset Member, Moderator Posts: 8,264
    This may actually be intended behavior. Since vBG2 monk fists have always behaved like this, I doubt they would want to change it. Remember that the game is only based on D&D and was never meant to be an exact implementation of PnP and all that. If some other beta tester wants to raise this issue then be my guest.
  • AranthysAranthys Member Posts: 722
    Really ? I didn't knew these fists did grant that kind of bonus
    That's new to me. Are you sure about the fact that they did in Vanilla ?
  • Yeah, they granted them in Vanilla, it just wasn't documented (properly) anywhere, so it was hard to notice.
  • TressetTresset Member, Moderator Posts: 8,264
    I have a copy of vanilla BG 1+2 and I know how to use them ;)
  • AranthysAranthys Member Posts: 722
    edited December 2013
    My bad then, not an issue.
    @Dee : can you move this to the not an issue subforum, please ?
    Post edited by Aranthys on
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