Monk fists damage/bonus to hit
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Monk fists, when upgrading incorrectly grant a bonus to hit and damage.
The bonus should only be "considered as +1 / +2 / +3". It shouldn't grant any further bonus (Monk fist damage increases naturally, and it isn't meant to grant a thaco bonus either)
The bonus should only be "considered as +1 / +2 / +3". It shouldn't grant any further bonus (Monk fist damage increases naturally, and it isn't meant to grant a thaco bonus either)
Post edited by Dee on
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Comments
That's new to me. Are you sure about the fact that they did in Vanilla ?
@Dee : can you move this to the not an issue subforum, please ?