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More Style for Mages, for BG2:EE (DELETED)

PeccaPecca Member Posts: 2,177
edited February 2014 in BGII:EE Mods
This mod has been incorporated into one single mod with its BG:EE counterpart. See More style for mages: Ranged Wizard's Staffs, Circlets, Robe visual tweaks.
Post edited by Pecca on

Comments

  • alannahsmithalannahsmith Member Posts: 143
    Amazing job! Keep up the great work :)
  • TvrtkoSvrdlarTvrtkoSvrdlar Member Posts: 353
    edited December 2013
    @Pecca

    FINALLY! :D

    I love your mod, and it's one of the few on my must-have list.

    You must've put a lot of effort into this, and I just wanna say it's appreciated.

    All in all, great work; keep it up! ;)
  • MythalarMythalar Member Posts: 68
    edited December 2013
    Hi!

    First thanks a lot for the mod, it made my BG run quite more interesting, and...hum...shiny *-*

    I would have a special request though, would it be possible to turn the staff of the magi into a "wizardry version"? Same abilities but with the ranged attack. May be a little OP (imo the staff already is :p) but it's quite THE wizard staff so it would be nice ^^
  • DarkSpiralDarkSpiral Member Posts: 24
    Impressive work!
  • LathraelLathrael Member Posts: 69
    Very nice! Is there any way make intelligence score to increase staff's ranged damage similiar to strenght? That would be very nice, and int on mages finally become useful. :)
  • PeccaPecca Member Posts: 2,177
    @Mythalar - Shouldn't be a problem.

    @Lathrael - Interesting idea. I'll look into it.
  • koalabobkoalabob Member Posts: 22
    This sounds awesome and I'm looking forward to going home and trying it out. I love the fact that you give specialist mages an additional twist other than just the extra spell slots. Very cool.

    In terms of installation is there a specific install order it should use for the other mods? And do you know if it will affect an existing game or if I'd have to start a new one?
  • CrevsDaakCrevsDaak Member Posts: 7,155
    @Pecca the non-inventory animation of the Circlets was in BG:EE, right? I equipped one of the circlets with Near Infinity, and it had a animation but only in the game screen.
    Also, you forgot to mention @Anduin as the "bathrobe wearer" winner of 2012-2013, since the mod is also about robes. Nice work with the staffs turning you to the specialization school of magic, now I (when I get BG2:EE) I will be able to play as a Priest of Helm/Conjurer Dual-class, but since you mention that I will loose my kit, a little of NI in the middle (I know you can't have two kits at the same time) maybe I can bring back the PoH's innate abilities.
  • PeccaPecca Member Posts: 2,177
    @koalabob: I'm not aware of any incompatibility with other mods (aside from this one for BG:EE), so it should not matter. But I don't know for sure.
    Anyway, you can access these items in Garlena's store in your existing game only if you haven't talk with her yet.
  • PeccaPecca Member Posts: 2,177
    @CrevsDaak: BG:EE had only game world animation, BG2:EE has both game world and inventory animation. I made a custom inventory animation for BG:EE, but I didn't use it here.
  • CrevsDaakCrevsDaak Member Posts: 7,155
    @Pecca thanks, that's what I wanted to know :)
  • olderon99olderon99 Member Posts: 4
    Hmm.. Well installed and worked without any bugs.
    Any posibility of making the color changes compatible with Weimer's Upgrade Mod? ie Enhanced Archamge Robes
    Moreover, could I get the CLUA code for the vendor? I am playing in a game where I have finished Watchers Keep and the vendor is long since dead.
  • PeccaPecca Member Posts: 2,177
    @olderon99: You won't be able to access her store, if you console her in. But you can console the items. Staffs have codes "wstaf01" with 01 to 07, and circlets are "band03" and 04.

    I'm not sure about the Item Upgrade mod. I would have to have a consent of its creator. But I might do it in the future.
  • EnterHaerDalisEnterHaerDalis Member Posts: 813
    Wow well done I might have to try this out next playthrough!
  • KidCarnivalKidCarnival Member Posts: 3,747
    Pecca said:


    Anyway, you can access these items in Garlena's store in your existing game only if you haven't talk with her yet.

    All the reason I needed to start a new game. I already talked to her, but I need something to do this week, so I'll just start a new run and test this a bit.

  • FafnirFafnir Member Posts: 232
    This looks phenomenal.
  • RaeyaRaeya Member Posts: 6
    Pecca you rock! Thanks so much for putting this into BG2 EE. It looks great.
  • Dark_AnsemDark_Ansem Member Posts: 992
    this is amazing. an update?
    it is possible to have character without beard?
  • PeccaPecca Member Posts: 2,177
    I won't have much time on my hands in January, but I have few things planned. Most of all, I plan on enabling the staffs to be upgraded by Cespenar in ToB.
  • Dark_AnsemDark_Ansem Member Posts: 992
    oh, upgraded how? amazing!
  • PeccaPecca Member Posts: 2,177
    Well, generally. That means greater enchantment, additional school-specific spell and improved on-hit effect.
  • PeccaPecca Member Posts: 2,177
    This mod has been incorporated into one single mod with its BG:EE counterpart. See More style for mages: Ranged Wizard's Staffs, Circlets, Robe visual tweaks.
  • Dark_AnsemDark_Ansem Member Posts: 992
    awesomesauce :D
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