#6300 [CORE] - BG2EE: Where'd my assignable keys go? (Steam)
Endarire
Member Posts: 1,519
I loved the assignable hotkeys for BG2! It made soloing the game as a Sorceress like a creative magical symphony.
Having started up BG2EE, the assignable keys are the same as in BG1EE. (Feh.) The big news for me was that not all spells have assignable keys! Death Spell is the final entry on the Mage List, which is not the highest level.
If this is already fixed in an upcoming patch, yay and thanks!
Having started up BG2EE, the assignable keys are the same as in BG1EE. (Feh.) The big news for me was that not all spells have assignable keys! Death Spell is the final entry on the Mage List, which is not the highest level.
If this is already fixed in an upcoming patch, yay and thanks!
Post edited by Illydth on
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Comments
[spoiler] Yeah, they are a lot :P [/spoiler]
Try searching for a file named Keymap.ini, open it with a text editor that can save as .ini (notepad could, I don't have Windows so I can't say) and go to the spells you want and keycap them, don't use the hoykeys used by the game, it will ruin everything, some free letters are But maybe some are used too, I can't remeber pretty well, I am tired right now :P
I'll take a look and upload a new SQL file later. No guarantees that it won't break something else, though.Mage spells done. Someone will need to test and let me know if it even works.
(As I type, I notice that I left Identify in there. Ignore that spell for now.)
How do I install this SQL file?
Troondon80: Unfortunately, it doesn't seem like the SQL file has the intended effect
The Assign Keys \ Mage Spells menu is appropriately updated, but using it to assign keys doesn't work as it should. It seems that the game ignores all the buttons you added, and acts like it's the old menu.
Example: If you try to assign Protection from Petrification to a hotkey, it works fine, because the new Assign Keys \ Mage Spells menu is identical to the old one up to that point. However, the next spell on the list is Identify, which is not assignable in the regular game. If you try to assign Identify to a hotkey, the game will ignore that the Identify button is present in the menu, and instead assign Infravision to that hotkey, because in the old menu, that's where Infravision was.
It appears no spells that weren't already assignable are assignable now.
Editing the Baldur.ini file directly to assign hotkeys doesn't seem to work either for any spells that are not already assignable.
After taking a quick look at this, it appears that the spells are somehow linked to the SQL row number. For example, item number 125 (as default) is SPWI212, but in my file it is SPWI208. However, even though mine is 208, it still uses the default SPWI212 when the key is pressed.
I assume it is the same issue at the heart of it, yes. :-)
We have this issue since BGEE...
In BG2 (the original game) you can also assign actions with Ctrl+"any key". An example:
F -> Melf's Minute Meteors.
Ctrl + F -> Sunfire.