[Known 6985] Sound issue with male Default, and [Known 6241] Final Save issue when importing
PawnSlayer
Member Posts: 295
Two bugs I've just found here, having imported a game from BG EE to BG2 EE. I started a new game in the latter using a character imported from the former's Final Save file.
1. The Final Save is loadable as a save game from the menu. Attempting to do so however crashes the game. The log for this is attached.
2. I selected the Default male sound, but this does not produce any actual sound from the character. Subtitles appear in the action bar as though the character is responding, and selecting any other sound file (including Male 5, which is the default one) causes it to work as normal. I'm not sure why the Default selection alone however is soundless.
Neither of these are gamebreaking as 1. should merely not be possible within the save menu and 2. has an obvious workaround, but it still seems worth noting them.
1. The Final Save is loadable as a save game from the menu. Attempting to do so however crashes the game. The log for this is attached.
2. I selected the Default male sound, but this does not produce any actual sound from the character. Subtitles appear in the action bar as though the character is responding, and selecting any other sound file (including Male 5, which is the default one) causes it to work as normal. I'm not sure why the Default selection alone however is soundless.
Neither of these are gamebreaking as 1. should merely not be possible within the save menu and 2. has an obvious workaround, but it still seems worth noting them.
Post edited by Gate70 on
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As for the first issue, a crash should not be occurring at that point. Can you please attach your Final-Save?
In order to get the character file, I created a "save" folder in the BG 2 EE documents folder and copied this save file into it (it was the first time I'd loaded the game so no save folder existed by default).
Ah, okay. I just took a look at your Final-Save. The reason why you cannot load the game is because the BG:EE area (or items) does not exist in BG2:EE. You would need to import a character from that save game rather than trying to load it directly. I think this issue, or similar issue, has already been noted internally.