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Want to do every quest (possible) in game: Which PC?

As the title says, I'm looking for a PC capable of doing every quest in game, and ideally every NPC quest as well, and more to the point I want it to make sense. Since I feel I'd need to be some type of neutral to justify it, I'm thinking some type of bard, however, I am open to the opinions of the forum.

PS: This means in BG1 and BG2.

Comments

  • KaltzorKaltzor Member Posts: 1,050
    True Neutral Fighter/Mage/Thief?

    Keeping balance by doing one evil quest for every one good one done?
  • MeyahiMeyahi Member Posts: 143
    A bard would be most fitting, yes. Or a knowledge-aholic priest of Oghma!
  • kamuizinkamuizin Member Posts: 3,704
    edited December 2013
    Chaotic neutral is your alignment for this. avoid Evidently (even in reason of alignment restrictions) classes as paladins and druids, also i would avoid priests (to not conflict with ethos of your church). a Bard, fighter or thief class would be pretty well the best indication for this kind of attempt.

    Ps: you can't make all the quests of the game in their every aspect, as for example in the druid grove, the evil approach of the quest only appear if you're evil aligned.
  • kryptixkryptix Member Posts: 741
    You might be able to metagame and do mostly everything with a chaotic good ranger/cleric as well because usually most big quests have a good and a evil option and the good gives better rewards so you pick the good options on those then you can do the evil quests like dorn, buried alive and human flesh armor without getting enough of a rep hit to matter.

    However, with a full party I'd recommend a berserker 9 > Mage or a fighter/Mage multi in order to have the best power combination to get you through areas with a suboptimal party at times from swapping people for their quests. Just know that some npcs have long quests and leave permanently if you drop them like jaheira.
  • Wandering_MinstrelWandering_Minstrel Member Posts: 197
    I am almost done with my solo chaotic neutral barbarian. In BG1 I would alternate his rep between 10 and 9 so I could get one of every spell after the dreams even though I didn't use most of them. You lose them all in Spellhold. I did all the NPC quests in SOA (almost wasn't able to with Mazzie, but that is another story) as well as WK before I finished SOA. I also reached the xp cap long before I finished SOA.
  • deltagodeltago Member Posts: 7,811
    Kinda impossible due to stronghold quests. However CN bard is most fitting RP wise.
  • FablewyndFablewynd Member Posts: 79
    deltago said:

    Kinda impossible due to stronghold quests. However CN bard is most fitting RP wise.

    Unless you mod, of course.

  • DragonspearDragonspear Member Posts: 1,838
    @Deltago

    I should have clarified to mean most possible quests. My first instinct would be a blade but I'm already doing an evil party with one =/

    @KeaponLaffin5

    I still plan on having a full party, but if they die I prolly won't rez them and I'll just pick up someone else.
  • nanonano Member Posts: 1,632
    How about a character who occasionally puts on the helm of opposite alignment? The trick is to figure out a way to justify the alignment change. Good + Evil should give you a wider variety of options than chaotic neutral.

    Since you're a Bhaalspawn, there's an easy explanation there. Maybe the power of Bhaal is exceptionally strong in you, and once in a while it overwhelms you. You'd have to pretend the helm itself doesn't exist and the alignment change comes from within in this case.

    Or maybe you have a good character who made some kind of deal with a devil to stop it from destroying a village. The village will forever be protected from harm but once a day, for the rest of his life, a geas forces him to put on the helmet allowing the devil to take over his body for an hour.

    Or maybe an evil character like Viconia, hiding from the wrath of her god. She can sense the servants looking for her, and when they draw close, she puts on the helmet. It changes her thoughts enough to disguise her from them, but for a little while she's good until she has an excuse to remove it again.
  • DragonspearDragonspear Member Posts: 1,838
    @nano

    I can kinda see Chaotic Good fitting though. In reality, the characters only true aspiration in this case will be knowledge, in general and of those around them. Knowledge after all, is power. And only by understanding the good and the evil, can we come to understand ourselves.

    Yes, yes, this idea is starting to take hold. I'm liking it. Still think its best as a Blade or Swashbuckler.......but I like backstabbing =/
  • nanonano Member Posts: 1,632
    That sounds more neutral to me, especially if you're going to do evil stuff.
  • DragonspearDragonspear Member Posts: 1,838
    Oh it definitely comes out as a neutral character in the end, but I can see picking some evil responses just to get an idea for them. A "trying to get into the head" of your father kinda thing. I don't know, this character is definitely awhile down the road. I have my Wizard Slayer almost done with Chapter 2 in SoA, I fixed the Wraithform error, so I'll prolly pick my blade back up (if I don't reroll her in BGEE, still don't know if I'm perfectly happy with her and her BG1 run), and running a fighter cleric atm. Plus someone else challenged me to a party with only 1 dedicated melee character so I might try that out.
  • jackjackjackjack Member Posts: 3,251
    edited December 2013
    Chaotic Neutral Jester. DO IT.
    Edit: for the love of Bhaal, install Rogue Rebalancing before tackling BG2.
  • DragonspearDragonspear Member Posts: 1,838
    @jackjack

    Brilliant I'll do an rrb blade before this run. And if I do it right after my regular blade I can bask in the difference.
  • ReadingRamboReadingRambo Member Posts: 598
    edited January 2014
    It might be worth looking into the tweakpack and enable all strongholds for PC. It makes for a nice change of pace and also allows more time for Jahieras romance (or any) to blossom.

    Be careful not to collect them all at the same time. I got barred out of the ranger cabin while doing the keep and playhouse, so i missed out on Cerberus and some xp.

    Also maybe just do the strongholds that make sense for Blades... Keep is good, maybe planar sphere, playhouse, whatever floats your boat. I did feel pretty weird doing the druid quests as a fighter mage.
    Post edited by ReadingRambo on
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