Swarmed in Ust Natha - With SCS...
kryptix
Member Posts: 741
Does anyone have any advice on how to accomplish this? The closest I got was surviving until the demons spawn (which I think is the end of this) but even with 2 fighters improved hasted with speed weapons in the off hand I just can't kill fast enough to keep up, and if I try a choke point rather than viconia slaughtering with her sword shield thing (the weaker globe of blades), I just get overrun earlier. The biggest problem I think is that so many enemies spawn while drow are so magic resistant (does anyone know what spells actually affect them?)
I'm running with Fighter/Illusionist, Jahiera, Neera, Imoen, Viconia and Hexxat.
Fighter/Illusionist is running the axe from Nalia's keep with ice and acid, and MOD+2 for undead summons, off hand kundane. She has 1x Hardiness, 2x Critical Strikes, 1x Whirlwind (can't get mage HLAs yet).
Jahiera is using the club that ticks 2 points of damage a turn and belm. She has energy blades, 2x GWW and 1x Implosion.
Neera has timestop, wail of the banshee and 1x dragon's breath. (No wish scroll yet or I'd just be using wish rest when I need more dragon's breath).
Imoen has no HLAs yet, but does have horrid wilting.
Viconia has Fallen Deva and Energy Blades. (She also has like -13 AC unbuffed so I've been using her with blade barrier to tank and do a lot of the damage, along with her fallen deva's globe of blades).
Hexxat has UAI, 2x spike trap, 1x exploding trap and 1x assassination. Carosmyr, Celestial Fury and Scarlet Ninja-to.
One problem is that Hexxat keeps dying and can't be ressed (I have 2 charged up rods of ressurection). Also the mod doesn't allow in combat trap setting so her traps are useless.
I have a potion bag full of goodies plus more and every spell accessible up until this point on all three mages.
I'm willing to keeper a bit to reassign HLAs if it will make a big difference since I haven't had any fights where I relied on any HLA to win so far, Fallen Deva helped a lot on Deirex though, and does wonders in this fight too.
I don't have the item tweaks installed so I do have Helm of Vhaillor, Cloak of Mirroring and Robe of Vecna.
Also if anyone knows any Wizard/Druid/Cleric spells that would do good AOE damage to drow (I hate their magic resistance), I would love to hear it since Dragon's Breath seems to be the only reliable one.
I guess I'd also be willing to drop the difficulty from Insane to Core for this but towards the end it was the massive amount of mages that got to me, because by that point I had very little spell defenses left and they eventually landed a bunch of chaos/charm on me.
Also, advice on the battleground would be nice too. The farthest I got was actually defending the temple area where you enter the ritual chamber.
I'm running with Fighter/Illusionist, Jahiera, Neera, Imoen, Viconia and Hexxat.
Fighter/Illusionist is running the axe from Nalia's keep with ice and acid, and MOD+2 for undead summons, off hand kundane. She has 1x Hardiness, 2x Critical Strikes, 1x Whirlwind (can't get mage HLAs yet).
Jahiera is using the club that ticks 2 points of damage a turn and belm. She has energy blades, 2x GWW and 1x Implosion.
Neera has timestop, wail of the banshee and 1x dragon's breath. (No wish scroll yet or I'd just be using wish rest when I need more dragon's breath).
Imoen has no HLAs yet, but does have horrid wilting.
Viconia has Fallen Deva and Energy Blades. (She also has like -13 AC unbuffed so I've been using her with blade barrier to tank and do a lot of the damage, along with her fallen deva's globe of blades).
Hexxat has UAI, 2x spike trap, 1x exploding trap and 1x assassination. Carosmyr, Celestial Fury and Scarlet Ninja-to.
One problem is that Hexxat keeps dying and can't be ressed (I have 2 charged up rods of ressurection). Also the mod doesn't allow in combat trap setting so her traps are useless.
I have a potion bag full of goodies plus more and every spell accessible up until this point on all three mages.
I'm willing to keeper a bit to reassign HLAs if it will make a big difference since I haven't had any fights where I relied on any HLA to win so far, Fallen Deva helped a lot on Deirex though, and does wonders in this fight too.
I don't have the item tweaks installed so I do have Helm of Vhaillor, Cloak of Mirroring and Robe of Vecna.
Also if anyone knows any Wizard/Druid/Cleric spells that would do good AOE damage to drow (I hate their magic resistance), I would love to hear it since Dragon's Breath seems to be the only reliable one.
I guess I'd also be willing to drop the difficulty from Insane to Core for this but towards the end it was the massive amount of mages that got to me, because by that point I had very little spell defenses left and they eventually landed a bunch of chaos/charm on me.
Also, advice on the battleground would be nice too. The farthest I got was actually defending the temple area where you enter the ritual chamber.
1
Comments
Never tried fighting Ust Natha in SCS though I always ran (but my characters were always a much lower level - never had access to spells more than lvl 7 mostly by that point).
And yes, Dragon's Breath ignores MR.
What do you mean sunfire is a no go?
Did they correct the self targeting bug?
(That self-targeted spells' damage ignores magic resistance? [By default that's just Sunfire, but you can use contingencies to make it apply to other spells - though not pointing at caster and casting, as that just targets the ground beneath them.])
Edit: @elminster
Oh. Nice. They fixed the bug then!
It would be cool if people shared their experience with going through this battle.
It's challenging bot doable without LoB, just requires a decent enough damage output so you don't get overwhelmed by new spawns.
https://www.youtube.com/watch?v=LYHJgD1O8cs
There is also one fail video from the same guy, courtesy of Minsc berserking and chunking party members in the middle of the fight. Pure hilarity.
Also, even in that video one of his party members is chunked by Balor, which I would not tolerate in my run.